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teamLFG at Sony Interactive Entertainment is hiring a 3D Character Art Lead to guide character art development for a new IP, ensuring characters support gameplay clarity, fairness, and the visual direction of the game.
Sony Interactive Entertainment is hiring a Staff Investment Engineer to architect player progression systems for an unannounced PlayStation project from pre-production through production and beyond.
Senior Engineer at teamLFG, a PlayStation studio, responsible for improving the build and release systems that support game development and delivery for an internal cross-disciplinary team working on a new franchise.
Sony Interactive Entertainment’s teamLFG is hiring a Senior Gameplay Engineer – Gameplay Tools to build the gameplay systems and tools that connect the engine and content creators for an online PlayStation game franchise.
Sony Interactive Entertainment is hiring a Production Art Director for an unannounced game project to define and guide the visual direction of a new IP from pre-production through launch and beyond.
Senior Services Engineer at teamLFG, a PlayStation studio, building the orchestration system for a global fleet of containerized game servers supporting a new franchise.
Sony Interactive Entertainment is hiring a Senior Online Game Services Engineering Lead for teamLFG to design, build, and scale backend services that support a new franchise from prototype through production.
Engineering Director at teamLFG, leading the technology organization for a new live-service game franchise at Sony Interactive Entertainment.
teamLFG at PlayStation is hiring a Tech Art Lead to help bring a new comedic, character-driven game world to life by shaping character rigs, art workflows, and production pipelines from pre-production through release.
Sony Interactive Entertainment is hiring a Staff Services Engineer for teamLFG to design, build, and scale core backend game services as a new PlayStation franchise moves from prototype to production.
Sony Interactive Entertainment is hiring a Principal Progression Economy Designer to help shape a new multiplayer action game by designing progression and economy systems that support player engagement, community building, and long-term live-service growth.
Sony Interactive Entertainment is seeking a Staff Gameplay Designer to help build a new multiplayer action game by designing and implementing a robust roster of playable characters and the systems that support them.
teamLFG at Sony Interactive Entertainment is seeking an Environment Art Lead to guide the creation of a new IP’s worlds from preproduction through production, ensuring the environment art supports gameplay clarity, fairness, and the overall vision.