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Xsolla is seeking an experienced Technical Animator to create realistic quadruped animation and optimized multiplayer animation systems in Unreal Engine.
VRChat is seeking a Unity Technical Artist to support its live-ops events and content pipeline by making 3D asset publishing reliable, efficient, and high quality across platforms.
Senior Engineer for a contract role leading 3D product configurator development and enterprise commerce integrations, ensuring customer configurations become accurate, priced, orderable, manufactured, and fulfilled products.
Gearbox Software, part of 2K, is seeking a Level Designer to create and ship memorable single-player and cooperative levels for upcoming first- and third-person shooters using Unreal Engine.
High Voltage is hiring a remote Technical Game Designer focused on building creator tools and modular systems that help internal teams and public creators produce high-quality game experiences.
BeamNG is seeking an experienced Rendering Programmer to develop and optimize real-time rendering technology across its proprietary C++ engine, BeamNG.drive, and BeamNG.tech in a remote-first international studio.
Visual Concepts is seeking a remote Graphics Engineer to help the NBA 2K team develop and optimize real-time rendering systems that improve the visual quality and performance of its games.
Visual Concepts is seeking a remote Graphics Engineer to help the NBA 2K team advance real-time rendering technology and improve the visual fidelity and performance of its games.
Sony Interactive Entertainment is hiring a Lead Character Tools Engineer for its PlayStation Central Technology team to develop and optimize character creation, rigging, animation, and game-development tools, including emerging AI/ML workflows.
Blackbird Interactive is seeking a Senior Level Designer in Canada to create and deliver combat-focused gameplay spaces for a remote-first action RPG centered on progression, exploration, and replayability.
Double Eleven is seeking a Principal Low-Level Graphics Programmer in Middlesbrough or remotely to lead the architecture and optimization of its next-generation cross-platform graphics engine and rendering infrastructure.
Insomniac Games is seeking a Senior Facial Character Technical Director for a temporary engagement through Yoh Enterprise Solutions to create and support high-fidelity facial rigs and performances for human and non-human game characters.
Scopely is hiring a Senior Software Engineer for the WWE Champions team to own backend systems that support core gameplay and live-service operations for a mobile game.
Cloud Chamber is hiring a Lead Lighting Artist to lead real-time lighting for BioShock, shaping the game’s visual atmosphere and supporting immersive storytelling on a AAA development team.
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