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A game design role at an international web project focused on creating classic slot games from concept through validation and market-informed iteration.
A remote games studio is hiring a Senior Engineer for a 12-month contract to help build physics-oriented co-op games with a small, fast-moving team.
Skydance Games, a division of Paramount, is hiring a Senior Rendering Engineer to support a new game project by leading the graphics and visual presentation work for the title.
High Voltage is hiring a Technical Game Designer to create and implement engaging gameplay systems and content for AAA game projects in a remote Mexico-based role.
Lead Unreal Engine 5 / C++ Engineer at a game development company, guiding a distributed team and shaping the technical direction of scalable, high-performance game systems.
nDreams is hiring a Senior Programmer, Animation to lead the development of character animation technology for VR games, combining hands-on engineering with cross-team collaboration to deliver high-quality, performant character systems.
Blueprint is hiring a remote gameplay/content developer to support a creator-focused game development platform by producing example content, tooling, and documentation that help external developers build custom experiences.
Blueprint Technologies is hiring a remote gameplay/content developer to build example content, tooling, and documentation for a creator-focused game development platform.
Anduril Industries is hiring an engineering leader to guide its Carbon team in building the custom game engine and visualization platform that powers mission-critical defense simulations and real-time command-and-control experiences.
Sony Interactive Entertainment is hiring a Staff Investment Engineer to architect player progression systems for an unannounced PlayStation project from pre-production through production and beyond.
Anduril Industries is hiring an engineering leader for its Carbon team to guide development of the custom game engine and visualization platform that powers mission-critical defense simulation and command-and-control experiences.
Unreal Engine 5 / C++ Engineer at a Estonia-based gaming company developing immersive interactive experiences, responsible for building and optimizing core gameplay systems for a distributed team.
Demiurge Studios is hiring a Senior Unreal Engineer to port an open-world action RPG built in Unreal Engine 5 to Switch 2 and other consoles.
Blackbird Interactive is hiring a Technical Designer for a 3-month remote contract to help develop gameplay for a cooperative horror exploration game.
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