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Gameplay Developer at Wargaming to help build and evolve World of Tanks across client, server, and supporting infrastructure.
Scopely is hiring an AI Game Developer to help its AI-native incubation team rapidly turn game ideas into playable mobile experiences and learn from real player feedback.
Smart Working is hiring a Game Logic Server Developer to build and maintain Java-based server-side logic for online slot games, from concept through client-ready release.
Smart Working is hiring a Senior Game Mathematician to design and validate mathematical models for mobile-optimised online casino games in a remote-first, hybrid London or Warsaw role.
Ravenwake Games is hiring a Senior Game Engineer to help build engaging MMO gameplay systems for a PC title inspired by Dungeons & Dragons and The Lord of the Rings.
Scopely is hiring a Senior Software Engineer for the WWE Champions live mobile game to own backend systems and support real-time gameplay and live-service operations across North America.
Parallel Domain is hiring a Senior Linux Graphics Engineer to lead the Linux and Vulkan migration of its renderer for validating autonomous systems in high-fidelity virtual environments.
Mob Entertainment is hiring a remote Contract Gameplay Systems Engineer to help bring gameplay AI systems for an upcoming Unreal Engine project from MVP to production-ready quality.
A product company in the iGaming industry is hiring a slot game designer to create classic slot game concepts and guide them from documentation through development, testing, and release.
Homa is hiring a Senior 3D Gameplay Artist to shape the visual and motion feel of gameplay objects on All in Hole, a top-50 mobile title, from early blockout through final implementation.
Blackbird Interactive is hiring a Technical Designer to help develop gameplay for a co-operative horror-based exploration game in a remote-first studio.
Senior Unity Engineer at an unspecified company for a full-time 3-month contract focused on building and enhancing a Unity-based platform.
Mob Entertainment is hiring a Sr. Gameplay Mechanics Designer to help its Skunk Works team rapidly prototype and refine gameplay features for Poppy Playtime-related projects in Unreal Engine 5.
Blackbird Interactive is hiring a Gameplay AI Software Engineer to help build a new original game in Unreal Engine 5 by implementing and optimizing AI gameplay systems within a core gameplay team.
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