High Voltage Software

High Voltage Software

High Voltage Software is an independent game developer that creates innovative and engaging video games for all major platforms, leveraging their extensive experience and creativity in the gaming industry since 1993.

Internet Software & Services
51-250
Founded 1993

Description

  • Implement shipping-quality UI/UX designs directly in Unreal Engine and develop prototypes.
  • Break features into scoped tasks while identifying risks and dependencies early.
  • Architect scalable, data-driven UI systems that accommodate evolving designs.
  • Profile UI widgets and assets to manage performance and memory budgets.
  • Maintain consistent user experiences across PC, console, and mobile platforms.
  • Collaborate with designers, artists, engineers, and producers to improve projects and production workflows.
  • Create documentation and provide constructive quality feedback to team members.

Requirements

  • At least 1 year of User Interface Technical Design experience in the game industry.
  • 1–2 years of Unreal Engine 5 experience in a design or UI/UX capacity on professional, academic, or personal projects.
  • Expertise with Unreal Engine implementation, including UMG, Blueprint scripting, and motion graphics.
  • Strong knowledge of UX and game design processes from concept through completion.
  • Proficiency with Figma, Miro, Axure, InVision, or comparable prototyping tools.
  • Familiarity with Photoshop, Illustrator, or other art tools and with programming fundamentals.
  • Self-motivated, technically capable, and able to work independently in a small-team environment.
  • Excellent communication, collaboration, interpersonal, and organizational skills; English proficiency at B2 or higher.
  • Passion for video games; multiplayer, live-service, shipped-game, and UX portfolio experience preferred.
  • Additional preferred experience includes Unreal ViewModels, materials, C++, Unity, Godot, or proprietary engines.

Benefits

  • Fully remote, full-time permanent position.
  • Salary of $30,000–$35,000 MXN gross per month.
  • Competitive salary and opportunities for career growth.
  • Work-life balance and a collaborative, casual work environment.
  • Opportunity to work on major AAA game titles with experienced industry professionals.
  • For Mexico-based employees: statutory social security, 12 days of annual leave, Christmas bonus, and vacation premium.
  • After three months in Mexico: major and minor medical insurance, savings fund, and grocery vouchers.

Interested in this position?

Apply directly on the company website

Apply Now

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