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Mob Entertainment is hiring a Design Lead to define the gameplay vision and lead pre-production for a new horror game built around its Poppy Playtime franchise.
Wizards of the Coast is hiring a multidisciplinary UI/UX Director to define the visual identity and functional architecture of a video game interface and turn complex RPG systems into intuitive player experiences.
Tripledot Studios’ Belka Games studio is hiring a Game Designer to help create and prototype new hybrid-casual puzzle games from early concept through R&D and pre-production.
Cloud Chamber is hiring a Senior Level Designer to help block out and shape the player experience for BioShock’s narrative, systems-driven world.
Lead Game Designer for an established international iGaming company in Europe, responsible for shaping the creative direction of slot game development and guiding a design team from concept to release.
Epic Games is hiring a Senior Systems Designer, Progression to shape engagement and progression systems for Fortnite across its live-service ecosystem.
Epic Games is seeking a Principal Game Designer to shape engagement systems and player progression across the Fortnite ecosystem.
NetEase is seeking a user research intern to support game-focused research that informs design and product decisions across its gaming ecosystem.
Blackbird Interactive is hiring a Creative Director - External Development to provide creative and product leadership across a portfolio of ports, remasters, live service support, and co-development projects.
Escape Velocity is hiring a Tech Designer to define and maintain the gameplay technical framework that connects creative and technical teams across the studio.
Tripledot Studios’ Clipwire Games studio is seeking a Lead Game Designer to guide the creative direction of existing and new mobile game titles from concept through release and live operation.
Escape Velocity is hiring a UI Engineer for an unannounced project to develop and support the game’s user interface in close collaboration with cross-disciplinary teams.
Blackbird Interactive is hiring an experienced Level Designer to help create a co-operative horror exploration game, owning immersive gameplay spaces from layout through polish.
Scopely is hiring a Lead Game Designer to remotely help shape Monopoly GO! by owning new player-facing features and minigames from concept through live operations.
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