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Scopely is hiring a Senior Software Engineer for the WWE Champions team to own backend systems that support core gameplay and live-service operations for a mobile game.
Blackbird Interactive is hiring a Senior Systems Designer to help build a sci-fi first-person action game in Unreal 5, shaping complex gameplay, economy, progression, and developer-facing systems.
Sawhorse Productions is hiring a freelance 3D Artist (Generalist) in Los Angeles to create game-ready assets for Roblox-based UGC games and branded interactive experiences.
Blackbird Interactive is hiring a Senior Level Designer in Canada to create and deliver high-quality multiplayer action game spaces, from concept through polish, across a remote-first studio environment.
Soulbound is hiring an entry-level Video Game Content Designer to create quests, encounters, and narrative content for its rebuilt top-down pixel art MMO on Steam.
A product company in the iGaming industry is hiring a slot game designer to create classic slot game concepts and guide them from documentation through development, testing, and release.
Lead Game Designer for an established international iGaming company in Europe, responsible for shaping the creative direction of slot game development and guiding a design team from concept to release.
Escape Velocity is hiring a Tech Designer to define and maintain the gameplay technical framework that connects creative and technical teams across the studio.
Escape Velocity is hiring a UI Engineer for an unannounced project to develop and support the game’s user interface in close collaboration with cross-disciplinary teams.
OptiPlay is hiring a Head of Studio to launch and lead a new game development sub-studio, owning the full slot production pipeline from concept through live operations.
Astrid is seeking a Senior UI/UX Designer to own the player-facing interface for its fully remote cooperative open-world game, shaping core systems, menus, and in-game interactions from concept through implementation.
Mythwright is hiring a Senior Designer for a 12-month contract to help build a simulation game in Unreal Engine, owning major gameplay features and systems from early prototyping through polished implementation.
Forgotten Empires, part of Keywords Studios, is building a future talent pipeline for a remote Technical Designer to help develop Windows PC games in Unreal Engine 5 from within a creative, collaborative studio environment.
Forgotten Empires is seeking a remote Technical Designer to help build top-tier Windows PC games in Unreal Engine 5 as part of its future talent pipeline.
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