Lead UI/UX Designer - Mobile Casual F2P Games

2 hours, 51 minutes ago
Full-time
Lead
Design and User Experience
UserWise

UserWise

UserWise is a leading liveops platform that helps game studios extend the life of their games by delivering fresh content to players seamlessly. With a focus on S Tier Game Management Services, UserWise offers flexibility in building offers, managing s...

Internet Software & Services
1-10
Founded 2020

Description

  • Own UX quality and the UI/UX discipline across the game.
  • Translate game and product concepts into user journeys, flows, wireframes, and interactive prototypes.
  • Resolve interaction and usability questions before features enter art and engineering production.
  • Design experiences for gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization.
  • Own information architecture, navigation, hierarchy, interaction patterns, usability, and player comprehension.
  • Identify UX issues through design reviews, prototypes, and playable builds.
  • Partner with engineering through implementation to preserve design intent.
  • Improve the Game Design → UX → Art → Engineering workflow and reduce late-stage redesigns.
  • Establish reusable UX patterns, UI components, interaction standards, and documentation.
  • Mentor another UI/UX Designer and collaborate with art, game design, product, engineering, and production teams.

Requirements

  • Senior or Lead-level experience designing UI/UX for shipped games.
  • Strong shipped experience with mobile free-to-play games, ideally casual or mass-market titles.
  • Portfolio demonstrating UX thinking, finished game experiences, and individual contributions.
  • Ability to simplify complex game systems into intuitive player experiences.
  • Strong understanding of mobile interaction design, information architecture, hierarchy, readability, feedback, and usability.
  • Experience designing progression, rewards, FTUE, events, LiveOps, and monetization systems.
  • Strong wireframing and interactive prototyping skills.
  • Proficiency with Figma or equivalent modern product-design tools.
  • Strong UI design fundamentals and product judgment.
  • Experience mentoring or directing other UI/UX Designers and collaborating cross-functionally.
  • Familiarity with Unity-based game production is preferred.
  • Experience with AI-assisted or rapid-prototyping tools is a plus.

Benefits

  • 100% remote and flexible work environment.
  • Market-competitive compensation.
  • Paid time off.
  • Performance bonus.
  • Annual performance reviews.
  • Opportunity to own UX for a flagship game and establish its design systems and processes.

Interested in this position?

Apply directly on the company website

Apply Now

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