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Scopely is hiring a remote Lead Technical Product Manager for MONOPOLY GO! to define and execute live technology strategy for the game’s core platform systems.
Xsolla is hiring a Developer Evangelist – Integrations to help game developers implement its products through hands-on technical guidance, workshops, and developer-facing resources.
Scopely is hiring a Senior Software Engineer for the WWE Champions live mobile game to own backend systems and support real-time gameplay and live-service operations across North America.
Reveal Technology is hiring a QA Engineer to ensure the quality of its defense-focused software across complex 3D, geospatial, Unity, and web experiences before each release.
Homa is hiring a Senior 3D Gameplay Artist to shape the visual and motion feel of gameplay objects on All in Hole, a top-50 mobile title, from early blockout through final implementation.
Lakshya Digital, a Keywords Studio, is seeking a Senior World Artist to lead the creation and implementation of high-quality Unity environments for a sports/racing game.
StackAdapt is hiring a remote Sales Specialist to help enterprise marketers integrate mobile advertising into broader omnichannel strategies and drive measurable customer growth.
Senior Unity Engineer at an unspecified company for a full-time 3-month contract focused on building and enhancing a Unity-based platform.
Hardsuit Labs is hiring a remote Programmer IV to develop and support core game systems for an Unreal Engine-focused studio working with internal teams and external partners.
Altoros is seeking a part-time Unity Support Engineer to maintain and troubleshoot a Unity client integration with a Django backend by handling SDK changes, runtime incidents, and compatibility fixes.
Scopely is hiring a remote Senior Software Engineer for the WWE Champions team to lead fullstack gameplay initiatives that connect backend services with Unity client systems and support a live mobile and PC game.
Keywords Studios is hiring an experienced AAA Environment Artist for a permanent full-time remote role in Malaysia or Indonesia on an unannounced AAA project focused on creating high-quality game worlds.
GameSim, supported by Liquid Development, is building a pipeline for a remote VFX Artist to create and implement real-time game effects for varied client projects, with a focus on gameplay readability, performance, and potential growth into lead responsibilities.
Livefront is hiring a Solutions Architect to design and deliver client-facing digital product architectures while guiding technical decisions, implementation, and delivery across varied projects.
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