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Liquid Development is seeking a remote Lighting Artist for upcoming AAA game projects to create and optimize environment lighting from start to finish in collaboration with cross-disciplinary teams.
Hardsuit Labs is hiring a remote Programmer IV to develop and support core game systems for an Unreal Engine-focused studio working with internal teams and external partners.
Anduril Industries is seeking a Senior Robotics Engineer to develop and deliver autonomous perception and planning capabilities for maritime systems across the full product lifecycle.
Altoros is seeking a part-time Unity Support Engineer to maintain and troubleshoot a Unity client integration with a Django backend by handling SDK changes, runtime incidents, and compatibility fixes.
Anduril Industries is hiring a Staff Robotics Engineer for its Maritime Division to lead the development of vehicle perception and planning capabilities for autonomous underwater and maritime systems.
Scopely is hiring a remote Senior Software Engineer for the WWE Champions team to lead fullstack gameplay initiatives that connect backend services with Unity client systems and support a live mobile and PC game.
Scopely is hiring a Mid/Senior 3D Animator in Bangalore to create gameplay-focused character animation for WWE Champions, bringing WWE Superstars to life across a live-service mobile and PC game.
Keywords Studios is hiring an experienced AAA Environment Artist for a permanent full-time remote role in Malaysia or Indonesia on an unannounced AAA project focused on creating high-quality game worlds.
GameSim, supported by Liquid Development, is building a pipeline for a remote VFX Artist to create and implement real-time game effects for varied client projects, with a focus on gameplay readability, performance, and potential growth into lead responsibilities.
Packt is hiring a Content Engineer to own the lifecycle of technical learning products for its Game Development and Embedded Systems verticals, from proposal development through publication, optimization, and ongoing content improvement.
Livefront is hiring a Solutions Architect to design and deliver client-facing digital product architectures while guiding technical decisions, implementation, and delivery across varied projects.
Tripledot Studios’ Clipwire Games studio is hiring a Creative Strategy Manager to lead user acquisition creative for mobile free-to-play games, guiding motion designers and partners to turn performance data and market insight into high-performing ad creative.
Escape Velocity is hiring a UI Engineer for an unannounced project to develop and support the game’s user interface in close collaboration with cross-disciplinary teams.
Liquid Development is hiring a remote Project Manager to support multiple sci-fi and fantasy next-generation console and PC game art projects for its North American outsourcing studio.
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