Senior Level Designer (7-month contract)

1 month, 1 week ago
Full-time
Senior
Software Development
Blackbird Interactive

Blackbird Interactive

Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...

Internet Software & Services
251-1K
Founded 2010

Description

  • Collaborate with game design, art, engineering, and production to support the creative vision and resolve content issues during development.
  • Work within production schedules and constraints, delivering level content iteratively and communicating risks or dependencies.
  • Design and build levels end-to-end, including layout, combat spaces, traversal, pacing, player flow, and objective placement.
  • Create multiplayer environments that support varied combat scenarios, multiple player strategies, and balanced gameplay.
  • Script and implement gameplay events, encounters, objectives, triggers, and environmental interactions.
  • Test, debug, and iterate on levels to address navigation, combat balance, readability, progression, and edge cases.
  • Respond to feedback by refining layouts, pacing, and combat spaces to improve gameplay quality and player experience.
  • Maintain understanding of core gameplay systems and adjust level design to support multiple playstyles and team dynamics.

Requirements

  • Minimum 5 years of game development experience with a strong focus on level design for action, multiplayer, or combat-focused games.
  • Experience shipping at least one title, ideally a multiplayer action or third-person game.
  • Hands-on experience with Unreal Engine 5, including in-engine level editing tools, Blueprint scripting, and gameplay workflows.
  • Ability to work independently on assigned content, manage tasks, and solve implementation challenges in a dynamic production environment.
  • Strong collaboration and communication skills across design, art, engineering, audio, and production.
  • Strong understanding of combat space design, player navigation, encounter pacing, gameplay readability, and multiplayer level flow.
  • Must be legally eligible to work in Canada and reside within Canada.
  • Passion for third-person action games and competitive or cooperative multiplayer experiences (plus).
  • Interest in hands-on level implementation, including layout design, encounter setup, scripting, and gameplay integration (plus).
  • Appreciation for systemic gameplay, replayability, player expression, and multiple tactical approaches (plus).

Benefits

  • Remote-first workplace.
  • Flexible work arrangements.
  • Opportunity to work on a wide range of projects, including world-class IPs and original creations.
  • Long-term career growth in an independent studio environment.

Interested in this position?

Apply directly on the company website

Apply Now

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