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A client is hiring a remote contract 2D Game Developer to build and optimize lightweight Defold-based games for mobile and web release.
Hyperlab, an Istanbul-based mobile gaming company, is hiring a paid intern to support the development of hybrid-casual games from concept through release in a collaborative team environment.
Magic Media is hiring a senior Audio Unity Developer to design, build, and integrate audio systems for game titles in close collaboration with sound and gameplay teams.
Blackbird Interactive is hiring a temporary full-time Animator in Vancouver for a 3-month contract to support a AAA sci-fi action title by creating and implementing character, creature, weapon, and prop animations within a remote-first game studio.
A remote contract Java Game Developer for a client will build and launch cross-platform 2D and 3D games using Java and libGDX for desktop, Android, and web.
Blackbird Interactive is hiring an Art Lead for a remote third-person action shooter in Vancouver, BC, to guide in-engine art direction, production quality, and team execution on an upcoming franchise project.
Keywords Studios is hiring a remote Project Manager to oversee multilingual game localization projects across text, audio, and QA/testing workflows, ensuring delivery on time, on budget, and to client expectations.
Xsolla’s Long Leap Games studio is hiring a remote Chief Technology Officer in Serbia to lead the technical direction of its PC and console game development efforts and guide the studio’s long-term growth.
Skeleton Crew is seeking a fully remote Production Lead to coordinate reliable delivery across its portfolio of active video games and keep execution aligned with the studio’s creative vision and strategic priorities.
JetBrains is hiring a Developer Advocate for .NET technologies to promote its .NET tools, create developer-focused content, and gather feedback from the developer community to inform product teams.
Fortis Games is hiring an AI Solutions Architect to lead the design and modernization of internal IT systems and automation with a focus on secure, scalable, AI-driven operations.
Lead Unreal Engine 5 / C++ Engineer at a game development company, guiding a distributed team and shaping the technical direction of scalable, high-performance game systems.
Smoking Gun Interactive is seeking a Studio Creative Director in Vancouver to lead the creative vision for its game portfolio, shaping new concepts and aligning cross-functional teams from idea through live operations.
A remote games studio is hiring a Senior Producer for a 12-month contract to coordinate cross-functional game development, keep production moving smoothly, and help the team ship player-focused online games.
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