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A remote games studio is hiring a Senior Producer for a 12-month contract to coordinate cross-functional game development, keep production moving smoothly, and help the team ship player-focused online games.
teamLFG at Sony Interactive Entertainment is hiring a 3D Character Art Lead to guide character art development for a new IP, ensuring characters support gameplay clarity, fairness, and the visual direction of the game.
A game design role at an international web project focused on creating classic slot games from concept through validation and market-informed iteration.
iSchool is hiring a project-based Digital Arts Track Instructor to lead hands-on creative technology lessons for students aged 6 to 18, with the goal of building foundational skills in digital design, animation, video editing, 3D modeling, and basic game development.
Team17 is hiring a Brand Marketing Manager to lead brand strategy and go-to-market campaigns for multiple games across a portfolio, working closely with internal teams and external developers to drive awareness, demand, and commercial success.
iSchool is hiring an English-speaking programming instructor to teach K–12 students coding and AI through interactive, project-based lessons.
Lead Unreal Engine 5 / C++ Engineer at a game development company, guiding a distributed team and shaping the technical direction of scalable, high-performance game systems.
JavaScript Developer role at a European iGaming company focused on supporting and evolving PixiJS-based game titles and an internal game library.
iSchool is hiring an Arabic-speaking programming instructor to teach K–12 students coding and AI through interactive lessons and hands-on projects.
Blueprint is hiring a remote gameplay/content developer to support a creator-focused game development platform by producing example content, tooling, and documentation that help external developers build custom experiences.
Unity is hiring an experienced Product Manager to own and evolve its core developer-facing publishing platform SDKs, Wisdom and Momentum, for internal studios and game developers.
nDreams is seeking a Lead Character Artist to define and deliver high-quality character art for a VR game project, combining creative direction, hands-on production, and cross-team collaboration.
Unreal Engine 5 / C++ Engineer at a Estonia-based gaming company developing immersive interactive experiences, responsible for building and optimizing core gameplay systems for a distributed team.
Unity is hiring a Senior Technical Product Manager to define and deliver the roadmap for Unity Engine’s core technology by translating customer and technical needs into product strategy and execution.
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