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Epic Games is seeking a Product Management Director (Platform) to shape strategy and execution for mobile, PC, and console experiences across its products and businesses.
Anduril Industries is hiring a software engineer to build and optimize the visual client for its Mission Simulation product, supporting 2D and immersive 3D AR environments used for mission analysis and business development.
Blackbird Interactive is seeking an Environment/Level Artist to help create immersive Unreal Engine 5 content for a third-person shooter in a remote-first studio based in Canada.
ZeptoLab is hiring a Senior Generalist Artist to help create 2D visual content for Bullet Echo, a live mobile game, with a focus on supporting the game’s ongoing art production and visual consistency.
Escape Velocity is hiring a Lead Producer to oversee development of a major new AAA IP, guiding production delivery, team growth, and coordination with creative leadership.
GameSim, supported by Liquid Development, is building a pipeline for a remote VFX Artist to create and implement real-time game effects for varied client projects, with a focus on gameplay readability, performance, and potential growth into lead responsibilities.
Blackbird Interactive is hiring a Creative Director - External Development to provide creative and product leadership across a portfolio of ports, remasters, live service support, and co-development projects.
Skydance Games, part of Paramount, is hiring a Senior Project Manager to drive planning and delivery for the core technology that powers its games.
Escape Velocity is hiring a UI Engineer for an unannounced project to develop and support the game’s user interface in close collaboration with cross-disciplinary teams.
Blackbird Interactive is hiring an experienced Level Designer to help create a co-operative horror exploration game, owning immersive gameplay spaces from layout through polish.
Epic Games is hiring a Senior Gameplay AI Programmer to help build and maintain gameplay AI systems for Fortnite and other interactive experiences on a small, growing team.
Epic Games is hiring a Senior UI Programmer to build core UI features and player-facing experiences on a small, cross-functional team supporting game and ecosystem development.
Remote contractor role for a Game Tools & Modding Engineer at one of the client’s companies, focused on building engine-level graphics systems, rendering pipelines, and development tools for high-performance real-time applications.
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