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Gameplay Developer at Wargaming to help build and evolve World of Tanks across client, server, and supporting infrastructure.
Epic Games is offering a machine learning research internship on its Special Projects team, focused on applied research for real-time graphics and gaming technology.
Scopely is hiring an AI Game Developer to help its AI-native incubation team rapidly turn game ideas into playable mobile experiences and learn from real player feedback.
Xsolla is hiring a Developer Experience Director to lead regional developer relations efforts, strengthen engagement with game developers, and drive high-impact integrations and advocacy across the developer community.
Xsolla is seeking a Developer Evangelist – Community to represent the company in the game developer ecosystem across the CIS region, building community trust and driving adoption of its products through technical content and relationship-building.
Hasbro/Wizards of the Coast is hiring a temporary, fully remote Content Specialist to support D&D Beyond by turning tabletop sourcebooks into interactive digital experiences for players.
A product company in the iGaming industry is hiring a slot game designer to create classic slot game concepts and guide them from documentation through development, testing, and release.
Keywords Studios is seeking an Associate Producer to support game development projects by coordinating teams, schedules, and deliverables to ensure work is delivered on time and within budget.
Lakshya Digital, a Keywords Studio, is seeking a Senior World Artist to lead the creation and implementation of high-quality Unity environments for a sports/racing game.
Blackbird Interactive is seeking a Design Director to lead the creative vision for a narrative-driven investigative game in a remote-first studio environment.
Blackbird Interactive is hiring a Technical Designer to help develop gameplay for a co-operative horror-based exploration game in a remote-first studio.
Blackbird Interactive is seeking an Environment/Level Artist to help create immersive Unreal Engine 5 content for a third-person shooter in a remote-first studio based in Canada.
ZeptoLab is hiring a Senior Generalist Artist to help create 2D visual content for Bullet Echo, a live mobile game, with a focus on supporting the game’s ongoing art production and visual consistency.
GameSim, supported by Liquid Development, is building a pipeline for a remote VFX Artist to create and implement real-time game effects for varied client projects, with a focus on gameplay readability, performance, and potential growth into lead responsibilities.
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