Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...
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Blackbird Interactive is hiring a Manager of Finance Operations & Compliance to oversee accounting, tax compliance, and finance systems for a remote-first game studio in Canada.
Blackbird Interactive is seeking a Senior Producer to help deliver an exciting IP across the full game development lifecycle, working with internal and external teams in a remote-first studio based in Canada.
Blackbird Interactive is hiring a Technical Designer to help develop and execute gameplay for a co-operative horror-based exploration game at its remote-first studio in Canada.
Blackbird Interactive is hiring a remote-friendly Platform Engineer in Canada to develop and optimize platform-facing systems for proprietary game engine projects on modern consoles and PC.
Blackbird Interactive is hiring a Technical Animator for a 12-month contract in Vancouver to support a large sci-fi game project by building animation, rigging, and export workflows in Unreal Engine 5.
Blackbird Interactive is hiring a Senior Lighting Artist for a 7-month contract to create cinematic, performant lighting for game environments on a remote-first team based in Canada.
Blackbird Interactive is hiring a Senior Concept Artist for a 9-month remote contract to help define the look of a large sci-fi IP across characters, tools, vehicles, environments, and narrative visuals.
Blackbird Interactive is hiring a remote-first UI/UX Designer for a 6-month contract to adapt a large simulation game for new platforms while preserving its original depth and functionality.
Blackbird Interactive is hiring a Senior Game Designer for a 9-month contract on an unannounced sci-fi first-person action game in Unreal Engine 5, focused on building systems-driven features and content for a remote-first studio based in Vancouver.
Blackbird Interactive is hiring a remote-first Environment Artist for an 8-month contract on an upcoming Third Person Action Shooter, focused on building environment and level art in Unreal Engine 5 for a team based in Canada.
Blackbird Interactive is hiring a 9-month contract Environment Artist in Vancouver for a remote-first sci-fi action game project, focused on creating polished in-game environment assets for Unreal Engine.
Blackbird Interactive is hiring a temporary full-time Animator in Vancouver for a 3-month contract to support a AAA sci-fi action title by creating and implementing character, creature, weapon, and prop animations within a remote-first game studio.
Blackbird Interactive is seeking intermediate or senior Rendering Engineers to help build and optimize a visually ambitious Unreal Engine 5 game, with a focus on real-time rendering systems and large-world production for PC and consoles.
Lead Producer at Blackbird Interactive responsible for leading the delivery of a large IP across multiple platforms through the full production cycle (including post-launch), coordinating internal and external teams to meet project goals and milestones.