Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...
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Blackbird Interactive is hiring a Senior Concept Artist for a 9-month remote contract to help define the look of a large sci-fi IP across characters, tools, vehicles, environments, and narrative visuals.
Blackbird Interactive is hiring a remote-first UI/UX Designer for a 6-month contract to adapt a large simulation game for new platforms while preserving its original depth and functionality.
Blackbird Interactive is hiring a Senior Game Designer for a 9-month contract on an unannounced sci-fi first-person action game in Unreal Engine 5, focused on building systems-driven features and content for a remote-first studio based in Vancouver.
Blackbird Interactive is hiring a remote-first Environment Artist for an 8-month contract on an upcoming Third Person Action Shooter, focused on building environment and level art in Unreal Engine 5 for a team based in Canada.
Blackbird Interactive is hiring a 9-month contract Environment Artist in Vancouver for a remote-first sci-fi action game project, focused on creating polished in-game environment assets for Unreal Engine.
Blackbird Interactive is hiring a Level Designer for a 4-month contract to create tactical combat spaces and full levels for a third-person military shooter in a remote-first studio environment.
Blackbird Interactive is hiring a Lighting Artist for a 7-month contract to help develop a AAA sci-fi action title by creating cinematic, performant real-time lighting for immersive environments.
Blackbird Interactive is hiring a temporary full-time Animator in Vancouver for a 3-month contract to support a AAA sci-fi action title by creating and implementing character, creature, weapon, and prop animations within a remote-first game studio.
Blackbird Interactive is hiring a Senior Quality Assurance Analyst for a 12-month remote contract to test game software, track issues, and support pre- and post-launch quality across assigned game areas.
Blackbird Interactive is seeking intermediate or senior Rendering Engineers to help build and optimize a visually ambitious Unreal Engine 5 game, with a focus on real-time rendering systems and large-world production for PC and consoles.
Lead Producer at Blackbird Interactive responsible for leading the delivery of a large IP across multiple platforms through the full production cycle (including post-launch), coordinating internal and external teams to meet project goals and milestones.