Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...
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Blackbird Interactive is hiring a remote-first HR Coordinator in Canada to support employee operations, HR systems, and people programs across a fast-paced game studio.
Blackbird Interactive is hiring a Level Artist for an 8-month contract to help develop a AAA sci-fi action title in a remote-first, Canada-based studio environment.
Blackbird Interactive is hiring a Technical Designer for a 3-month remote contract to help develop gameplay for a cooperative horror exploration game.
Blackbird Interactive is hiring a remote-friendly Lead Producer in Vancouver to guide the full-cycle delivery of a third-person tactical shooter built in Unreal Engine 5 for PC.
Blackbird Interactive is hiring an Art Director for an upcoming third-person action shooter, leading in-engine art direction and visual quality for a remote-first game development team in Canada.
Blackbird Interactive is hiring a Senior Technical Director to lead studio-wide engineering direction across multiple game projects, supporting technical strategy, staffing, and project setup in a remote-first game development environment.
Blackbird Interactive is hiring a Senior Game Designer for a 9-month remote contract in Vancouver to own and refine the 3Cs for a third-person modern military tactical shooter, shaping core player feel from prototyping through polish.
Blackbird Interactive is seeking a Lead Software Engineer to drive the technical direction and delivery of a third-person tactical shooter built in Unreal Engine 5 for PC.
Blackbird Interactive is hiring a VFX Artist for a 9-month contract to create real-time effects for a AAA sci-fi action title, working with art and technical teams to deliver visually strong and performant in-game assets.
Blackbird Interactive is hiring a remote-first Game Director in Vancouver to lead the creative vision and execution of a third-person modern military tactical shooter centered on four-person special operations gameplay.
Blackbird Interactive is seeking intermediate or senior Rendering Engineers to help build and optimize a visually ambitious Unreal Engine 5 game, with a focus on real-time rendering systems and large-world production for PC and consoles.
Blackbird Interactive is hiring a Lead 3D Artist for a 12-month contract to help develop a AAA sci-fi action title while leading artists and contributing production-ready 3D asset work within an established art pipeline.
Blackbird Interactive is hiring a temporary full-time Remote Level Designer in Vancouver to create high-quality sci-fi game levels that support exploration, memorable encounters, and player agency across an established universe.
Blackbird Interactive is hiring a UI Artist for a 9-month contract to help develop a AAA sci-fi action title by creating and implementing game UI features with art, engineering, and design teams.
Blackbird Interactive is hiring an intermediate gameplay software engineer in Vancouver to build DLC gameplay and story progression for an established AAA sci-fi universe using its proprietary engine.
Blackbird Interactive is seeking a Senior Level Designer in Vancouver to build and refine gameplay spaces for an established science fiction universe within a remote-first, temporary full-time role.
Environment and Prop Artist (8-month contract) at Blackbird Interactive to develop detailed hard-surface environmental kits, props, and materials for a AAA sci‑fi action title while working with art leadership.
Lead Producer at Blackbird Interactive responsible for leading the delivery of a large IP across multiple platforms through the full production cycle (including post-launch), coordinating internal and external teams to meet project goals and milestones.