Lead Software Engineer, Original Game (Unreal Engine 5)

1 month ago
Full-time
Senior
Software Development
Blackbird Interactive

Blackbird Interactive

Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...

Internet Software & Services
251-1K
Founded 2010

Description

  • Establish engineering pipelines and workflows for the project’s engineering and art teams.
  • Select technologies and help guide artists and designers toward project goals.
  • Lead the technical direction and implementation of core gameplay and runtime systems in Unreal Engine 5.
  • Partner with design and content teams to build high-quality, fun player experiences.
  • Drive engineering quality with a focus on performance, maintainability, extensibility, and production readiness.
  • Set Unreal Engine 5 engineering best practices, including code review standards, debugging workflows, profiling habits, and technical planning.
  • Work with technical leadership to identify risks, define implementation strategies, and align execution with production timelines.
  • Mentor engineers through design reviews, hands-on problem solving, and day-to-day technical guidance.
  • Contribute to hiring, onboarding, and raising the team’s overall quality bar.
  • Communicate technical constraints, trade-offs, dependencies, and execution plans to stakeholders.

Requirements

  • 5+ years of professional game development experience.
  • Demonstrated technical leadership through project ownership, mentorship, and setting engineering standards.
  • Strong professional experience with C++ and Unreal Engine.
  • Experience with gameplay architecture, runtime systems, debugging, and optimization.
  • Experience building and maintaining responsive, scalable, designer-friendly gameplay systems.
  • Comfort working across systems boundaries and collaborating with multiple disciplines.
  • Ability to balance short-term production needs with long-term technical health.
  • Strong ownership mindset and practical decision-making in production environments.
  • Experience with modern Unreal Engine 5 systems such as Metahuman, Nanite, or Lumen is a bonus.
  • Experience shipping at least one title on PS5, Xbox Series X|S, or Nintendo hardware is a bonus.
  • Familiarity with Perforce, Jenkins, Unreal Build System, or Unreal Gauntlet is a bonus.
  • Experience with Linux is a bonus.
  • Must be legally eligible to work in Canada and reside in Canada.
  • Pacific-time overlap required.

Benefits

  • Remote-first workplace.
  • Flexible work arrangements.
  • Opportunity to work on a new original game and a wide range of projects.
  • Long-term career growth at an independent studio.
  • Work across world-class IPs as well as original creations.

Interested in this position?

Apply directly on the company website

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