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GameSim is building a pipeline for a Real-Time VFX Artist to create and implement game effects across client projects for PC, console, and varied art styles, with opportunities to support team coordination and grow into lead responsibilities.
Sperasoft is hiring a Senior Landscape Artist to help build AAA+ game environments in Unreal Engine 5, focused on creating high-quality biomes and terrain that align with the project’s art direction.
Lead Unreal Engine 5 / C++ Engineer at a game development company, guiding a distributed team and shaping the technical direction of scalable, high-performance game systems.
Senior Engineer at teamLFG, a PlayStation studio, responsible for improving the build and release systems that support game development and delivery for an internal cross-disciplinary team working on a new franchise.
Rebellion is seeking a senior DevOps Engineer to support game development infrastructure and LiveOps across its Oxford or Warwick studios, with the goal of improving reliability, scalability, automation, and security.
The Multiplayer Group (MPG) is hiring a fully remote Software Engineer in the UK or EU to build and integrate backend services for multiplayer game projects and internal tooling alongside a global backend team.
The Multiplayer Group is hiring a fully remote Senior Backend Engineer to help deliver and integrate backend services for multiplayer game projects and internal tooling across its global team.
Bellota Labs is hiring a Technical Artist to help build a next-generation iGaming mobile app by translating creative vision into optimized real-time visuals and cross-platform experiences in Unity3D.