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Smart Working is hiring a Senior Parametric Engineer to develop a standalone product focused on geometry algorithms, computational optimization, 3D interaction, and cloud/backend systems within a dedicated remote product team.
Insomniac Games is seeking a Senior Facial Character Technical Director for a temporary engagement through Yoh Enterprise Solutions to create and support high-fidelity facial rigs and performances for human and non-human game characters.
Smart Working is hiring a Senior Parametric Engineer to join a remote-first product team building a software product centered on geometry, optimisation, tooling, cloud/backend engineering, and 3D interface integration.
Cloud Chamber is seeking a Lead Gameplay Animator to help shape character performance and movement systems for its BioShock project, with a focus on creating immersive gameplay animations and guiding the animation team.
Cloud Chamber is seeking a Lead Character Artist to oversee character art quality and development for the BioShock project, leading a team and collaborating across disciplines to deliver stylized characters that meet artistic and technical goals.
Cloud Chamber is hiring a Lead Gameplay Animator to shape character performance and movement systems for BioShock, leading animation work and collaborating across teams to deliver immersive AAA gameplay.
Xsolla is seeking a Lead Environmental Artist to create high-quality, optimized, production-ready game environments in a real-time engine for its global video game commerce platform.
Sawhorse Productions is hiring a freelance 3D Artist (Generalist) in Los Angeles to create game-ready assets for Roblox-based UGC games and branded interactive experiences.
Epic Games is offering a machine learning research internship on its Special Projects team, focused on applied research for real-time graphics and gaming technology.
Parallel Domain is hiring a Senior Linux Graphics Engineer to lead the Linux and Vulkan migration of its renderer for validating autonomous systems in high-fidelity virtual environments.
Mob Entertainment is hiring a Lead 2D Artist to guide visual development for Poppy Playtime and other projects, with responsibility for shaping concept art and mentoring the 2D art team.
Parallel Domain is hiring a Senior Sensor Simulation Engineer to lead the development and validation of high-fidelity sensor models for autonomous system simulation, with a primary focus on radar and broader multi-modal sensing.
Hardsuit Labs is hiring a remote Programmer IV to develop and support core game systems for an Unreal Engine-focused studio working with internal teams and external partners.
GameSim is seeking a Lighting Artist to create real-time lighting for game projects, supporting visual quality, gameplay readability, and production delivery across client work.
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