Gameplay AI Software Engineer, Original Game (Unreal Engine 5)

3 weeks, 4 days ago
Full-time
Senior
Software Development
Blackbird Interactive

Blackbird Interactive

Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...

Internet Software & Services
251-1K
Founded 2010

Description

  • Build, refactor, and maintain robust AI features across disciplines.
  • Prototype and implement AI behaviors in collaboration with the design team.
  • Implement enemies, NPCs, and other AI-controlled characters.
  • Integrate developed AI systems with gameplay engineering efforts.
  • Optimize perception and decision-making systems to improve AI performance.
  • Work on navigation and pathfinding systems and debug complex AI issues.
  • Integrate and maintain AI middleware across multiple platforms.
  • Partner with design and content teams to deliver high-quality gameplay experiences.
  • Drive engineering quality with a focus on performance, maintainability, extensibility, and production readiness.
  • Establish Unreal Engine 5 engineering best practices, including code review, debugging, profiling, and technical planning.
  • Collaborate with technical leadership to assess risks, define implementation strategies, and align execution with project goals.
  • Communicate technical constraints, trade-offs, dependencies, and plans to stakeholders.

Requirements

  • 5+ years of professional game development experience.
  • Demonstrated technical leadership through project ownership, mentorship, or setting engineering standards.
  • Strong professional experience with C++ and Unreal Engine.
  • Experience with gameplay architecture, runtime systems, debugging, and optimization.
  • Deep experience building and maintaining responsive, scalable, designer-friendly gameplay systems.
  • Advanced knowledge of Blueprints and AI decision-making tools such as Unreal Behavior Trees and Utility AI.
  • Confidence using navigation and pathfinding systems.
  • Comfort working across system boundaries and collaborating with multiple disciplines.
  • Ability to balance short-term production needs with long-term technical health.
  • Preferred experience with Unreal Engine 5 systems such as Blackboards, StateTree, and EQS.
  • Preferred familiarity with Perforce, Jenkins, Unreal Build System, and Unreal Gauntlet.
  • Must be legally eligible to work in Canada and reside in Canada.
  • Pacific-time overlap required for this remote-friendly role.

Benefits

  • Remote-first workplace with flexible work arrangements.
  • Opportunity to work on a new original game in Unreal Engine 5.
  • Work on a wide range of projects across multiple genres and IPs.
  • Long-term career growth opportunities within an independent studio.

Interested in this position?

Apply directly on the company website

Apply Now

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