Senior Graphics Engineer, Unity Studio Productions

3 weeks, 1 day ago
Full-time
Senior
Software Development
Unity

Unity

Unity is the top platform for real-time 3D content creation, empowering creators across industries to bring their ideas to life with interactive 2D and 3D content.

Internet Software & Services
5K-10K
Founded 2004

Description

  • Collaborate directly with external customer teams to develop games and game production tools.
  • Evaluate, scope, and produce task and time estimates to assist in customer project planning.
  • Diagnose and solve challenging technical problems across customer projects, both remotely and on-site.
  • Provide customer feedback and production verification to Unity’s internal engine and tools teams for future features.
  • Train and educate clients and internal stakeholders through documentation, demos, and technical guidance.
  • Visit customers for short-term consultations to review projects and recommend improvements.
  • Proactively maintain and grow expertise in Unity Engine technology and game content creation techniques.
  • When needed, adapt to customer production environments and take over or coordinate workstreams alongside customer teams.

Requirements

  • Experience on a variety of game projects and platforms (not necessarily all Unity).
  • Understanding of technical challenges in complex game development environments and ability to adapt to customer production pipelines.
  • Ability to work in teams, plan and coordinate work, communicate progress, and deliver work on schedule.
  • Proven mentoring skills with strong technical documentation and ability to translate complex technical topics for technical and non-technical stakeholders.
  • Ability to work independently, identify and clarify tasks, and assist project managers and less experienced developers.
  • Experience developing and debugging code in a large multithreaded C# or C++ codebase using a multi-platform engine (e.g., Unity, Unreal, in-house).
  • Understanding of rendering pipelines, GPU architecture, and performance and optimization techniques.
  • Deep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity lifecycle, and URP/HDRP.
  • Experience with modern graphics APIs (Metal, Vulkan, DirectX12) and shader languages (HLSL/GLSL).
  • Experience optimizing rendering performance across target hardware (mobile, PC, console) and using GPU/CPU/memory profiling tools (e.g., NSight, PIX, RenderDoc, Xcode, Unity Profiler, Frame Debugger).
  • Nice-to-have: familiarity or interest in DOTS/ECS/C# Job System, version control in production (Git/Perforce), delivering training/technical talks, writing technical articles, and awareness of AI/ML workflows.
  • Sufficient professional English verbal and written communication skills for frequent global collaboration.
  • Note: Relocation support and work visa/immigration sponsorship are not available for this position.

Benefits

  • Comprehensive health, life, and disability insurance (varies by country and employment status).
  • Employee stock ownership and competitive retirement/pension plans.
  • Generous vacation and personal days.
  • Support for new parents through leave and family-care programs.
  • Mental health and wellbeing programs and global employee assistance program.
  • Training and development programs and volunteering/donation matching.
  • Commute subsidy and office snacks.
  • Access to Employee Resource Groups and other inclusion programs.

Interested in this position?

Apply directly on the company website

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