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Unity is hiring a Senior Technical Product Manager to own XR graphics for its Platforms product team, shaping product direction and delivery for a globally used game engine and cross-industry 3D platform.
MPG is hiring a rendering/engine engineer to develop high-performance graphics technology for custom game engines across AAA, simulation, and XR projects on PC, current-gen consoles, and Mac.
MPG, a Keywords Studios co-development and full-development game studio, is hiring a rendering engineer to build high-performance engine technology for AAA games, XR, and simulation across proprietary codebases on PC, current-gen consoles, and Mac.
Anduril Industries is hiring a software engineer for its Sensor Simulation team to build synthetic imagery systems that improve testing, training, and validation for autonomy and perception technologies.
Anduril Industries is hiring a software engineer for its Sensor Simulation team to build Unreal Engine–based synthetic imagery tools that support testing, training, and autonomy validation across the company.
Unity is hiring a Senior Software Engineer, Embedded Android to bring its real-time 3D runtime to automotive Android platforms and help ship production digital cockpits for leading OEMs.
The Investigo Group is hiring a Senior Android Systems Engineer to develop and maintain secure, cloud-hosted AOSP platform images and Android execution infrastructure for regulated environments.
Collabora is hiring a fully remote GPU Consultant Engineer to build and upstream open source Vulkan graphics drivers for Linux, focusing on low-level driver work, hardware debugging, and collaboration with the Mesa and DRM communities.
Parallelz is hiring a Principal Graphics Engineer to own the rendering and runtime layer that streams unmodified mobile apps into web browsers as pixel-perfect, low-latency experiences.
Parallelz is hiring a Principal Graphics Engineer to own the rendering and runtime layer that lets unmodified mobile apps run and stream in browsers as pixel-perfect, low-latency experiences across native and web platforms.
Zoo is hiring a Graphics Engine Software Engineer to help build the core functionality of its next-generation CAD graphics engine for faster, more reliable hardware design and modeling.
A graphics engineer role focused on building and optimizing rendering systems and graphics engine components for PC and console game development at an unspecified company.
Anduril Industries is hiring a mixed reality software engineer to develop game engine technologies for immersive training, real-time simulation, and mission planning in support of warfighter systems.
A graphics engine engineer role at an international game development team focused on building and optimizing rendering systems for PC and console titles from prototype through release.
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