Senior Graphics Engineer, Unity Studio Productions

3 weeks, 1 day ago
Full-time
Senior
Software Development
Unity

Unity

Unity is the top platform for real-time 3D content creation, empowering creators across industries to bring their ideas to life with interactive 2D and 3D content.

Internet Software & Services
5K-10K
Founded 2004

Description

  • Collaborate with external customer teams to develop games and game production tools.
  • Evaluate, scope, and provide task and time estimates for customer projects and engagements.
  • Optimize game performance and develop solutions for complex technical problems across target platforms.
  • Build and maintain relationships with Unity's internal development teams and provide customer feedback and production verification for upcoming Unity features.
  • Troubleshoot, communicate, and educate clients both remotely and on-site, including short-term consultations and hands-on support at customer offices.
  • Take over and deliver workstreams within customer production environments when required, coordinating closely with customer teams.
  • Proactively train and maintain up-to-date expertise in Unity Engine and game content creation technologies.
  • Create technical documentation, mentor less-experienced developers, and translate complex technical topics for technical and non-technical stakeholders.

Requirements

  • Experience across a variety of game projects and platforms (not necessarily all Unity).
  • Strong understanding of technical challenges in complex game development environments and ability to adapt to customer production workflows.
  • Ability to plan, coordinate, communicate progress, and deliver work in a timely manner under typical game-development constraints.
  • Experience developing and debugging code in large multithreaded C# or C++ codebases using multi-platform engines (e.g., Unity, Unreal, in-house).
  • Deep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity lifecycle, and modern render pipelines (URP/HDRP).
  • Understanding of rendering pipelines, GPU architecture, and performance and optimization techniques.
  • Experience with modern graphics APIs (Metal, Vulkan, DirectX12) and shader languages (HLSL/GLSL).
  • Proven ability to profile and optimize CPU, GPU, and memory usage with tools such as Unity Profiler, Frame Debugger, RenderDoc, NSight, PIX, and Xcode.
  • Experience optimizing rendering performance across diverse target hardware (mobile, PC, console).
  • Sufficient professional English verbal and written communication skills; note that relocation support and work visa/immigration sponsorship are not available for this position.

Benefits

  • Comprehensive health, life, and disability insurance (varies by country and employment status).
  • Employee stock ownership (equity) program.
  • Competitive retirement/pension plans.
  • Generous vacation and personal days.
  • Support for new parents through leave and family-care programs.
  • Mental health and wellbeing programs and support, plus a Global Employee Assistance Program.
  • Commute subsidy and office food/snacks (where applicable).
  • Training and development programs, employee resource groups, and volunteering/donation matching programs.

Interested in this position?

Apply directly on the company website

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