Senior Product Manager (Live-Ops & Economy)

1 hour, 52 minutes ago
Contract
Senior
Product Management
Devoted Studios

Devoted Studios

Devoted Studios is a US-based production management company that optimizes external game development into a pain-free process, offering full-cycle game development and art services with a diverse team of over 1400 talents.

Internet Software & Services
51-250
Founded 2018

Description

  • Partner with Product, Creative, and leadership to define goals, success criteria, and decision records.
  • Maintain and evolve rules, restrictions, and balance lists based on team input and data.
  • Propose, evaluate, and approve gameplay or systems changes as needed.
  • Review economy and content using playtest results and player feedback to meet design targets.
  • Translate new content or features into user stories and prioritize the backlog.
  • Prepare materials and secure stakeholder sign-off across Product and Game Design.
  • Coordinate player-facing communications with Marketing and Community teams.
  • Configure and operate live tools to set up test builds and events across environments.
  • Iterate on features and economies through structured testing and data review.
  • Manage release readiness, including staging, content lock, and production submissions.
  • Track outcomes, document learnings, and feed improvements into future roadmaps.

Requirements

  • 5+ years in product management for games, with experience in LiveOps and hands-on systems or economy design.
  • Working knowledge of Unity, GitHub, and common authoring tools used in game/content production.
  • Proven track record shipping live events or re-runs and iterating from data and feedback.
  • Strong game design fundamentals across systems, balance, and progression.
  • Ability to translate goals into clear specs, user stories, and acceptance criteria.
  • Experience defining and tuning economies, rewards, and grind vs. reward pacing.
  • Comfort running structured playtests and turning insights into actionable changes.
  • Skilled at cross-functional leadership with Design, Engineering, QA, Art, and Marketing.
  • Excellent written documentation in Confluence or similar and clear async communication.
  • Fluency with Jira or similar workflows, roadmaps, and backlog prioritization.
  • Data literacy with spreadsheets and basic SQL or analytics tools to evaluate KPIs.
  • Experience preparing stakeholder reviews and securing sign-off on scope and changes.
  • Player-first mindset with strong UX instincts and the ability to reason from player outcomes.
  • Ability to configure event tooling or similar live-ops pipelines across Dev, Staging, and Prod.
  • Experience on a collectible, card, or ban-list driven game or competitive modes, preferred.
  • A/B testing or experimental design experience for balance and economy changes, preferred.
  • Monetization design familiarity and sensitivity to player trust, preferred.
  • Comfort coordinating player-facing communications with Marketing or Community, preferred.
  • Portfolio or samples that show design docs, change logs, and outcome metrics, preferred.

Benefits

  • Remote, full-time contracted position.
  • Flexible working hours and the ability to build your own working day.
  • Opportunity for knowledge sharing, learning, and professional self-development.
  • Interesting and challenging work on diverse game production projects.
  • A highly professional and dynamic team environment.
  • Attractive remuneration package.
  • Opportunities to develop professionally.
  • Equal opportunity consideration for all qualified applicants.

Interested in this position?

Apply directly on the company website

Apply Now

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