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United Tech is hiring a Creative Marketing Manager for its Istanbul-based game development team to own marketing strategy for a new interactive story/lifestyle game and align creative, UA, product, and narrative efforts toward scalable growth.
Blackbird Interactive is seeking a Quest Designer for a 12-month contract in Vancouver or remote within Canada to create narrative-driven quest content for an established science fiction game universe.
High Voltage is hiring a Technical Game Designer to help implement and refine gameplay experiences for AAA game projects, with a focus on delivering polished, immersive content.
Devoted Studios is hiring a Senior Product Manager to lead LiveOps planning, gameplay systems, and economy-focused execution for game projects across global teams and major platforms.
Escape Velocity is seeking a Gameplay Engineer to help build new gameplay experiences for an early-stage incubation project in close collaboration with design, animation, and audio.
Homa is seeking a Product Manager (Live Ops) to drive the long-term performance of its top-grossing mobile game All in Hole through live content, retention, engagement, and monetization initiatives.
Game Designer for the New Games team at the company, responsible for shaping new hybrid-casual puzzle titles from early concepts through live performance.
Smoking Gun Interactive is hiring a Senior or Principal UX Designer in Vancouver to lead player-focused UX for mobile game titles from concept through live support.
UserWise is hiring a Senior Game Designer for a full-time remote role in the EU or Turkey to design and live-operate player-centric casual and hybrid-casual games.
UserWise is hiring a Senior UX Designer to shape the player journey and interaction systems for a new Fruit Ninja sequel from early concept through global launch.
Bullet Echo is seeking a Product Manager to guide feature development and product improvements for a live midcore mobile game, balancing game design, analytics, and growth impact.
Bullet Echo is hiring a Lead Meta & Economy Designer to own progression, monetization, and long-term engagement systems for a live free-to-play mobile game.
Homa is hiring a Senior Game Designer - Combat to own and evolve the combat systems for a character-collection mobile game, driving player engagement, roster strategy, and long-term game depth.
Midnite is hiring a Head of Design in the UK to lead product design and shape the end-to-end experience of its sports betting and gaming platform as the company scales.
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