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Liquid Development is seeking a remote Lighting Artist for upcoming AAA game projects to create and optimize environment lighting from start to finish in collaboration with cross-disciplinary teams.
GameSim, supported by Liquid Development, is seeking a Lighting Artist to create real-time lighting for game projects and help ensure scenes meet visual, technical, and production goals.
Liquid Development is hiring an Environment Artist / Generalist to support GameSim’s production teams on real-time game art projects, creating and integrating environment content while helping improve workflows and team alignment.
GameSim, supported by Liquid Development, is building a pipeline for a remote VFX Artist to create and implement real-time game effects for varied client projects, with a focus on gameplay readability, performance, and potential growth into lead responsibilities.
Liquid Development is hiring a remote Project Manager to support multiple sci-fi and fantasy next-generation console and PC game art projects for its North American outsourcing studio.
Liquid Development, the largest outsourcing art studio in North America, is hiring an experienced Project Manager to oversee art production work across next-generation console and PC game titles.
Liquid Development is building a 2026 talent pool for a remote VFX Artist to support video game production on future contract projects.
Liquid Development is building a future talent pool for a Senior 3D Material Artist to support a long-term game project by creating high-quality, game-ready materials and helping maintain visual and technical consistency across the art team.
Liquid Development is seeking a remote 3D Material Artist to support a long-term game project by creating high-quality, game-ready materials that align with the project’s artistic direction.
Liquid Development is building a future talent pool for a remote 3D Material Artist to help create game-ready materials for long-term project work with environment, concept, and engineering teams.
Liquid Development is building a remote talent pool for a 3D Environment Artist to create game-ready environments for long-term projects in a collaborative art production setting.
Liquid Development is building a 2026 talent pool of VFX Artists to create high-quality visual effects for video games (remote, full-time or contractor) and be considered for upcoming AAA projects and collaborations.