Senior Rendering Engineer - MPG - Fully remote from the UK or the EU

3 months ago
Full-time
Senior
Software Development
Climax Studios

Climax Studios

Climax Studios specializes in developing high-quality AAA video games, leveraging its extensive experience and collaboration with top industry developers to push the boundaries of gaming, including advancements in Virtual Reality and Augmented Reality.

Internet Software & Services
51-250
Founded 1999

Description

  • Turn the art team's vision into shippable, scalable rendering technology.
  • Build and improve high-performance rendering features across PC, console, and Mac.
  • Profile and resolve GPU and CPU bottlenecks, including occupancy, tile memory pressure, indirect dispatch overhead, and bandwidth issues.
  • Work with modern rendering pipeline techniques such as GPU-driven culling, indirect command buffers, and bindless architectures.
  • Contribute to GPU memory management using modern API features and memory heaps.
  • Extend major engines, including Unreal Engine source, and custom C++ architectures.
  • Write low-level engine code against DirectX 12, Vulkan, and Metal in proprietary codebases.

Requirements

  • Demonstrable experience in rendering or engine engineering, with shipped rendering systems for AAA, film/VFX, XR, or simulation.
  • Solid experience with modern C++.
  • Confident shader authoring and debugging experience in HLSL, MSL, or GLSL.
  • Production experience with one of Metal, DirectX 12, Vulkan, or GNM/GNMX, with interest in learning others.
  • Working knowledge of rasterization, compute, and hardware-accelerated ray tracing.
  • Familiarity with PBR, GI, ambient occlusion, volumetrics, and post-processing techniques such as AA, HDR, tone mapping, and motion blur.
  • Comfort dropping into unfamiliar codebases and making sound technical decisions.
  • Solid applied 3D math skills and the ability to produce clear technical writing.
  • Practical experience with mesh shading pipelines in DX12, Vulkan, or Metal is a bonus.
  • Familiarity with modern hardware variations, including console and Apple Silicon unified memory architectures is a bonus.
  • Exposure to ray tracing or compute-driven rendering is a bonus.
  • Experience modifying Unreal Engine source is a bonus.

Benefits

  • Remote-friendly flexible working with core hours that support work-life balance.
  • Mental health support, including first-aiders, therapy and coaching via Myndup.
  • Private medical insurance.
  • Strong pension plan and life insurance.
  • Minimum 25 days’ holiday, plus a paid winter break and 3 volunteering days each year.
  • Parental leave policies with flexibility and balance for parents and caregivers.
  • Annual learning and development budget, expert talks, game jams, and mentoring opportunities.

Interested in this position?

Apply directly on the company website

Apply Now

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