Wowhead Rendering Engineer

3 weeks, 1 day ago
Contract
Senior
Software Development
ZAM

ZAM

ZAM is a leading Gaming Agency that builds engaged communities and provides accurate gaming information to enhance player experience.

Media
51-250
Founded 1999

Description

  • Manage development of the Wowhead Studio application for datamining creatures, characters, and other in-game assets.
  • Extract game data and assets needed to build and support Wowhead products and services.
  • Maintain Wowhead’s TypeScript-based WebGL model viewers.
  • Develop and maintain the C++ WebAssembly viewer used for World of Warcraft Player Housing pages.
  • Use and maintain the JavaScript-based Three.js model viewer.
  • Document game data contents, formats, change history, tools, and data-mining processes.
  • Communicate task progress, blockers, and other issues clearly and regularly with the remote team.

Requirements

  • Hands-on data-mining experience with World of Warcraft and/or Diablo IV.
  • Strong proficiency across programming languages such as C++, Python, C#, TypeScript, and JavaScript.
  • Experience with debugging, reverse engineering, and custom tools.
  • Ability to read and understand x86/x64 assembly language using tools such as IDA.
  • Strong written and verbal English communication skills.
  • Ability to collaborate remotely with stakeholders across multiple time zones.
  • Professionalism, reliability, analytical ability, and strong problem-solving skills.
  • Experience with Blizzard games preferred.

Benefits

  • Full-time remote independent contractor position.
  • Opportunity to work with the Wowhead team on tools used by a large gaming community.

Interested in this position?

Apply directly on the company website

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