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Blackbird Interactive is hiring a remote-first VFX Artist in Canada to create real-time visual effects for an upcoming third-person action shooter in Unreal Engine 5.
Gigantic Playground, a CourtAvenue company, is hiring a Creative Director, Interactive Experiences to lead the vision and delivery of immersive projects spanning installations, launch apps, and connected retail moments.
Parallel Domain is hiring a Senior Linux Graphics Engineer to lead the Linux and Vulkan migration of its renderer for validating autonomous systems in high-fidelity virtual environments.
Senior Unity Engineer at an unspecified company for a full-time 3-month contract focused on building and enhancing a Unity-based platform.
Prolific is seeking fully remote VFX and 3D subject matter experts to license existing assets and support technical processing for a high-level gaming project that helps improve AI video generation data.
Remote contractor role for a Game Tools & Modding Engineer at one of the client’s companies, focused on building engine-level graphics systems, rendering pipelines, and development tools for high-performance real-time applications.
Creative Chaos is seeking an Unreal Engine Game Developer to help design and build immersive gameplay experiences, including core mechanics, AI, user interfaces, and multiplayer features.
Creative Chaos is hiring a 3D Designer/Animator to create 3D models and animations for gaming and multimedia projects, collaborating with artists and game designers to bring characters, environments, and visual storytelling to life.
GameSim is hiring a Senior VFX Artist to create and implement real-time game effects for client projects across PC/console titles, with responsibility for leading quality, mentoring artists, and aligning delivery across teams.
A game studio is seeking an Art Director to shape the creative vision, visual style, and art production for its games while guiding the team and external partners.
MPG is hiring a rendering/engine engineer to develop high-performance graphics technology for custom game engines across AAA, simulation, and XR projects on PC, current-gen consoles, and Mac.
Monks is hiring a Senior Technical Artist to support an Unreal Engine-based art pipeline by bridging artists and technical teams on pipeline development, shading, and artist support.
Sony Interactive Entertainment is hiring a Senior Game Engineer - Graphics on teamLFG to help build a multiplayer game and new PlayStation franchise with a focus on visual quality, rendering, and expressive gameplay.
Parallelz is hiring a Principal Graphics Engineer to own the rendering and runtime layer that streams unmodified mobile apps into web browsers as pixel-perfect, low-latency experiences.
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