Xsolla

Xsolla

Xsolla is an international payment solution provider for online games, offering tools to launch, monetize, and scale games worldwide with local payment methods and fraud prevention.

Internet Software & Services
251-1K
Founded 2005

Description

  • Lead the design and development of internal tools that support game development, build pipelines, and developer workflows.
  • Design, implement, and maintain build systems and CI/CD pipelines used daily by the engineering team.
  • Develop robust, maintainable tooling and automation using C#, Python, and Bash.
  • Gather requirements from engineers and cross-functional partners, translate them into tooling solutions, and iterate based on feedback.
  • Improve and optimize existing tools, build processes, and pipelines for reliability, performance, and usability.
  • Work with command-line-driven build systems such as Unity batch mode and Xcode CLI.
  • Design and maintain cloud-backed tooling and infrastructure using AWS CDK and CloudFormation where appropriate.
  • Take ownership of critical shared tools and systems, ensuring they remain stable, documented, and easy to evolve.
  • Provide technical leadership and mentorship to other engineers on tooling, build systems, and CI/CD best practices.
  • Participate in code reviews, architectural discussions, and engineering best practices while collaborating across departments.

Requirements

  • Bachelor’s degree in Computer Science, an equivalent engineering track, or equivalent professional experience.
  • 5+ years of experience in software engineering, tools development, build engineering, or a related role.
  • Strong software engineering fundamentals, including object-oriented design, algorithms, and data structures.
  • Professional experience developing internal tools used by other engineers or teams.
  • Strong knowledge of C#, Python, or similar languages used for tooling and automation.
  • Hands-on experience designing, implementing, and maintaining CI/CD pipelines in a production environment.
  • Strong knowledge of Linux and shell environments, including Bash.
  • Solid understanding of differences between Linux, macOS, and Windows from a tooling and build perspective.
  • Experience with command-line-based build systems.
  • Strong source control knowledge, including Git or Perforce.
  • Ability to learn, understand, and contribute to a large, established codebase.
  • Self-sufficient with the ability to estimate and prioritize work within team objectives.
  • Excellent written and verbal communication skills and strong interpersonal collaboration abilities.
  • Advanced Bash scripting and build orchestration experience is a plus.
  • Experience building developer-facing tools with web or service-based components is preferred.
  • Familiarity with AWS services beyond infrastructure-as-code is preferred.
  • Experience optimizing build times and CI/CD throughput at scale is preferred.
  • Familiarity with Unity from a tooling or build perspective is preferred.
  • Experience supporting multi-team or multi-project development environments is preferred.
  • Background in game development or live service operations is preferred.

Benefits

  • Salary range of $127.80–$155.50 per year.
  • Remote work available in the United States with approval for candidates in certain states.
  • Opportunity to work from the company headquarters in Timonium, MD, if local.
  • Flexible work arrangement based on mutual agreement for remote candidates.
  • Use of AI-supported hiring tools with human-led final hiring decisions.

Interested in this position?

Apply directly on the company website

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