Senior Software Engineer (Gaming Backend) - WWE Champions

1 month, 2 weeks ago
Full-time
Senior
Software Development
Scopely

Scopely

Scopely is a leading mobile entertainment network that partners with elite developers to create immersive games like 'Star Trek Fleet Command' and 'MARVEL Strike Force,' focusing on community and competition in mobile gaming.

Internet Software & Services
1K-5K
Founded 2011
$998M raised

Description

  • Design, build, and evolve backend systems that power core gameplay and live-service operations at scale.
  • Support live-ops initiatives and game design releases before and after launch.
  • Coordinate closely with the design team throughout the lifecycle of game updates and content releases.
  • Lead incident management, reliability hardening, and operational readiness for production systems.
  • Drive the technical roadmap for backend initiatives and scalable server architecture.
  • Lead the design and delivery of high-impact features that connect server-side logic with game client requirements.
  • Partner with Product, Design, QA, and Analytics to unblock technical issues and facilitate design discussions.
  • Contribute hands-on to feature development across client and server codebases while maintaining code quality and maintainability.
  • Identify and reduce technical debt and operational bottlenecks to improve team velocity.
  • Provide mentorship and technical leadership within a cross-functional game development team.

Requirements

  • 6+ years of professional software development experience in gaming or large-scale live-service applications.
  • Deep expertise in backend engineering with high-level server-side languages and frameworks.
  • Experience collaborating with game client engineers, such as Unity/C# developers, on full-stack features.
  • Proven experience designing scalable systems and supporting live-service operations.
  • Familiarity with cloud infrastructure such as AWS or equivalent platforms.
  • Experience with modern CI/CD practices.
  • Experience working with content pipelines and performance optimization.
  • Experience building player-facing features such as progression, social systems, live events, or monetization.
  • Strong understanding of the relationship between backend services and Unity clients.
  • Bachelor’s degree in Computer Science or a related field, or equivalent practical experience.
  • Strong communication and leadership skills with the ability to explain complex technical concepts to non-technical stakeholders.
  • Collaborative, proactive mindset with high ownership and a pragmatic approach to problem-solving.

Benefits

  • Remote work available in the United States or Canada, or hybrid work in Mexico City.
  • Opportunity to work on a highly engaged, large-scale live mobile game with a passionate player community.
  • Join a global game company with a diversified portfolio of major titles.
  • Work at a company using its proprietary technology platform, Playgami.

Interested in this position?

Apply directly on the company website

Apply Now

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