Senior Producer

1 month, 1 week ago
Contract
Senior
Quality Assurance and Testing

Panic Stations Ltd.

A video game studio focused on co-op multiplayer games, specifically "fun, fresh, physics based co-op games with a sense of humor." Their homepage says they "build co-op multiplayer games," and highlights Frog Sqwad as a co-op extraction puzzle-platformer for up to 8 players.

Computer Games
11-50

Description

  • Own production for the studio’s games by aligning cross-disciplinary teams and keeping projects moving toward quality targets.
  • Maintain lightweight planning and efficient delivery practices that support rapid prototyping, iteration, and quick releases.
  • Remove blockers quickly and keep teams focused on short-term goals, velocity, and confident shipping.
  • Embed QA early in development and handle initial day-to-day QA, bug tracking, triage, and live issue management.
  • Establish the studio’s approach to tracking bugs, velocity, and related production systems.
  • Manage and support internal team members across disciplines, including recruitment and onboarding.
  • Coordinate external partners such as QA vendors, freelancers, and co-development teams through clear briefs and feedback loops.
  • Guide the team through scope changes, pivots, research findings, playtesting outcomes, and technical discovery.
  • Facilitate decision-making around feature changes so the team stays grounded and aligned with the game’s creative pillars.
  • Collaborate closely with design, engineering, art, QA, and other stakeholders to ensure seamless communication and delivery.

Requirements

  • Significant game production experience, typically 7+ years.
  • At least 2 years of senior or lead production experience.
  • Experience working on titles with a multiplayer aspect.
  • Confidence working across design, engineering, and QA disciplines.
  • Ability to spot inefficiencies and improve processes without adding red tape or over-processing.
  • Experience in a fast-paced, creative, gamejam-style or similar environment.
  • Strong focus on player experience and audience needs, not just task completion.
  • Experience using player data and feedback to inform development decisions.
  • Must be available for a 12-month contract.
  • Remote-working position open to candidates within the UK and Europe.

Benefits

  • Two-week company summer break.
  • Two-week company winter break.
  • Normal holiday allowance in addition to the seasonal studio breaks.

Interested in this position?

Apply directly on the company website

Apply Now

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