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Mob Entertainment is hiring a Lead 2D Artist to guide visual development for Poppy Playtime and other projects, with responsibility for shaping concept art and mentoring the 2D art team.
Mob Entertainment is hiring a remote Contract Gameplay Systems Engineer to help bring gameplay AI systems for an upcoming Unreal Engine project from MVP to production-ready quality.
Mob Entertainment is hiring a Sr. Gameplay Mechanics Designer to help its Skunk Works team rapidly prototype and refine gameplay features for Poppy Playtime-related projects in Unreal Engine 5.
Mob Entertainment is hiring a Senior Program Manager, Games to serve as the operational backbone of its Games Division and support the General Manager in running cross-functional execution, reporting, and decision tracking.