Lead Engineer

9 hours, 9 minutes ago
Full-time
Lead
Software Development
Devoted Studios

Devoted Studios

Devoted Studios is a US-based production management company that optimizes external game development into a pain-free process, offering full-cycle game development and art services with a diverse team of over 1400 talents.

Internet Software & Services
51-250
Founded 2018

Description

  • Write, review, and own C++ code while remaining hands-on in day-to-day engineering work.
  • Build and maintain core gameplay, engine, or systems components as needed by the engagement.
  • Unblock engineers through architecture decisions, engine deep-dives, and debugging support.
  • Profile and optimize performance across target platforms such as console, PC, or mobile.
  • Lead and mentor the engineering team, reviewing work and supporting craft growth.
  • Run engineering rituals including sprint planning, technical reviews, and code reviews.
  • Escalate resourcing or capability gaps to production before they affect delivery.
  • Provide honest engineering assessments to support hiring and team growth.
  • Represent engineering in client conversations and communicate trade-offs clearly.
  • Partner with the Senior Game Producer to keep technical scope aligned with schedule.

Requirements

  • 7+ years of software engineering experience, including at least 4 years in AAA or mid-tier game development.
  • 2+ years of experience as a Lead Engineer, Principal Engineer, or in an equivalent technical leadership role.
  • At least 2 shipped commercial titles as a lead or senior contributor on PC, console, or both.
  • Deep Unreal Engine 5 expertise, including C++ at an architectural level and Blueprint proficiency.
  • Familiarity with engine subsystems such as rendering, physics, gameplay framework, and a strong plus for GAS.
  • Strong C++ fundamentals, including systems design, memory management, and performance reasoning.
  • Experience leading small engineering teams and developing engineers' craft.
  • Comfort working in client-facing environments and discussing technical topics directly with client engineering leads.
  • Remote-first discipline, including async communication, documentation habits, and strong written English.
  • Preferred: experience in a co-development or external development studio environment, multi-platform development and certification, or online multiplayer/dedicated server/live-service game experience.

Benefits

  • Full-time employment role.
  • Standard industry benefits in Canada.

Interested in this position?

Apply directly on the company website

Apply Now

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