Technical UI/UX Designer (10-month Contract)

1 hour, 48 minutes ago
Full-time
Mid Level
Software Development
Blackbird Interactive

Blackbird Interactive

Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...

Internet Software & Services
251-1K
Founded 2010

Description

  • Collaborate with design, engineering, and production to adapt existing UI systems for new platforms, resolutions, and input methods.
  • Design, adjust, and implement UI layouts that scale across different screen sizes, aspect ratios, and viewing distances.
  • Work hands-on in the UI toolset to modify, extend, and debug UI screens, flows, and interactions.
  • Partner with engineers to ensure UI performance, responsiveness, and technical stability across target platforms.
  • Identify UX friction introduced by platform changes and propose practical, implementable solutions.
  • Maintain consistency with existing UI style, hierarchy, and interaction patterns while improving usability and accessibility.
  • Test UI in-game to diagnose layout issues, navigation problems, and edge cases, then iterate on fixes.
  • Create and maintain documentation to communicate UI changes, constraints, and best practices to cross-disciplinary partners.

Requirements

  • At least 3 years of professional experience in UI/UX design for games with a strong emphasis on implementation and technical problem-solving.
  • Hands-on experience with Scaleform-based UI systems, including layout, data binding, animation, and debugging.
  • Experience supporting ports or platform transitions for complex, UI-heavy games.
  • Familiarity with controller-first UX patterns, focus management, and non-mouse navigation models.
  • Strong understanding of cross-platform UI challenges, especially adapting PC-focused interfaces for console or other input-constrained environments.
  • Experience supporting UI across multiple resolutions and aspect ratios with a focus on readability, hierarchy, and interaction clarity.
  • Ability to work independently within established systems, manage tasks, and iterate on feedback in a production environment.
  • Strong collaboration and communication skills, with experience working closely with engineers, designers, artists, and QA.
  • Interest in accessibility, usability, and player comfort, especially for long play sessions and large-screen environments.
  • Experience improving or refactoring legacy UI systems while maintaining consistency with an established player experience.

Benefits

  • $90,000 - $110,000 a year.
  • Remote, in-studio, and hybrid work arrangements available within Canada.
  • A four-day work week.
  • Temporary full-time contract role.
  • Opportunity to work on a wide range of projects across multiple genres.

Interested in this position?

Apply directly on the company website

Apply Now

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