Senior Gameplay Software Engineer (Unreal Engine 5)

20 hours, 37 minutes ago
Full-time
Senior
Software Development
Blackbird Interactive

Blackbird Interactive

Blackbird Interactive (BBI) is an independent game development studio based in Vancouver, Canada. Founded in 2010 by industry veterans, BBI is known for creating immersive strategy and adventure games like Homeworld: Deserts of Kharak and Hardspace: Sh...

Internet Software & Services
251-1K
Founded 2010

Description

  • Lead the development of player-facing gameplay systems such as traversal, combat, interaction, and abilities in C++ and Blueprints.
  • Define modular, scalable gameplay frameworks that support content creation, networked multiplayer, and release across PC and console platforms.
  • Collaborate closely with design, animation, audio, and production teams to deliver robust features aligned with creative goals.
  • Profile, analyze, and optimize gameplay systems to meet performance and memory targets across platforms.
  • Provide technical mentorship, conduct thoughtful code reviews, and participate in pair programming to improve code quality.
  • Prototype and evaluate new gameplay paradigms and stay current with Unreal Engine 5 technologies such as GAS, MassEntity, and Chaos.
  • Help solve cross-disciplinary gameplay challenges and create tools and systems that enable fast iteration.
  • Own significant gameplay features from concept through release for shipped titles.
  • Advocate for efficiency, clean abstraction, and strong engineering practices across the team.

Requirements

  • 5+ years of professional experience with C++ in Unreal Engine 4 or 5.
  • Strong track record of gameplay system development.
  • BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field.
  • Experience shipping multiple titles, including at least one where you owned significant gameplay features from concept to release.
  • Experience with performance profiling, memory budgeting, and debugging tools.
  • Ability to bridge design vision with technical execution and collaborate effectively across disciplines.
  • Strong critical thinking about player experience, systemic design, and clean abstraction.
  • Clear communication skills and the ability to lead by example in an engineering culture.
  • Experience with procedural generation systems is a bonus.
  • Familiarity with animation programming, AI behavior systems, or multiplayer gameplay logic is a bonus.

Benefits

  • Salary range of $105,000 to $155,000 per year.
  • Remote-friendly work within Canada.
  • Pacific-time overlap required for the remote arrangement.
  • Opportunity to work on an unannounced sci-fi action game.
  • Long-term career opportunities at an independent studio working across multiple genres and platforms.

Interested in this position?

Apply directly on the company website

Apply Now

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