Unity Technical Artist, Live Ops Content Pipeline

2 hours ago
Full-time
Mid Level
Software Development
VRChat

VRChat

VRChat provides a platform that enables users to create and explore immersive virtual reality experiences, allowing for social interaction and community-driven content creation through its Unity SDK.

Internet Software & Services
51-250
Founded 2014
$95M raised

Description

  • Own and evolve the end-to-end Unity content pipeline for live ops assets.
  • Implement and validate 3D assets in Unity, including prefabs, materials, shaders, collisions, LODs, lighting setups, and import settings.
  • Build and maintain tools, scripts, and automation primarily in C# and Udon to reduce manual work and make publishing repeatable.
  • Create content quality gates such as asset validation checks, naming and structure conventions, performance budgets, and ready-to-ship checklists.
  • Debug content and pipeline issues across disciplines with engineers and artists.
  • Collaborate with Product Design, Creators partners, and 3P studio partners to ensure content meets user experience and quality goals.
  • Document workflows and processes to help the team scale content volume.
  • Help ship new 3D props and content updates with consistency, speed, and reliability.

Requirements

  • 3+ years of experience as a Technical Artist, Tools Artist, or in a similar role, or equivalent shipped work.
  • Deep comfort working in Unity and shipping real-time 3D content that performs well.
  • Ability to write scripts, most likely in C#, and build tools or automation that improve team speed or reduce production risk.
  • Strong understanding of 3D fundamentals, including meshes, materials, textures, lighting, and optimization.
  • Experience collaborating effectively with artists on asset quality.
  • Systems and pipeline thinking with the ability to identify recurring failure modes and design guardrails.
  • Clear cross-functional communication skills and comfort turning ambiguity into a reliable workflow.
  • Strong ownership mindset focused on shipping outcomes.
  • Experience building editor tooling, import automation, or asset validation pipelines in Unity (preferred).
  • Familiarity with the VRChat creator toolchain, including Unity, VRChat SDK Worlds/Avatars, and Creator Companion (VCC/VPM) (preferred).
  • Experience building interactivity in VRChat worlds using Udon or UdonSharp (preferred).
  • Familiarity with VRChat avatar components such as PhysBones and Contacts, plus performance best practices (preferred).
  • Experience optimizing content for multiple hardware tiers and platforms, including PC and mobile constraints (preferred).
  • Experience supporting live ops or high-cadence content publishing (preferred).

Benefits

  • 100% remote work from anywhere.
  • Flexible working hours with core hours for real-time collaboration.
  • Health benefits for U.S. and Canadian employees.
  • 401(k) for U.S. employees and RRSP retirement plans for Canada.
  • Stock options.
  • Unlimited/flexible vacation policy.
  • Paid parental leave.
  • Generous holiday schedule.

Interested in this position?

Apply directly on the company website

Apply Now

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