Senior Technical Artist

13 hours, 38 minutes ago
Full-time
Senior
AR/VR Development
Skydance

Skydance

Skydance Media is a leading entertainment company founded in 2010, creating immersive worlds and compelling stories through feature films, TV shows, and interactive platforms.

Media
251-1K
Founded 2017
$1600M raised

Description

  • Work with the Technical Art Director to design, build, and support content creation, animation, and pipeline tools in and out of the engine using Python and/or C++.
  • Create in-engine assets and systems such as blueprints, material networks, Control Rig setups, and performance optimizations.
  • Use Sequencer and Maya expertise to troubleshoot and resolve cinematic production issues.
  • Collaborate with artists, technical artists, engineers, and designers across internal and external teams to maintain efficient workflows and pipelines.
  • Document, maintain, enforce, and guide asset integrity standards, conventions, and performance budgets.
  • Create and maintain usage documentation for technical art workflows and best practices.
  • Identify workflow, asset, and performance issues and develop clear, actionable solutions.
  • Own asset setup in engine to support a cinematic gameplay experience.

Requirements

  • 5+ years of professional game development experience.
  • Strong Unreal Engine experience with expertise in Sequencer, Blueprints, characters, MetaHumans, Control Rig, LODs, and performance optimization.
  • Intermediate Python scripting experience building artist and pipeline tools in Maya and/or Unreal using a Qt framework.
  • Production experience in modeling, rigging, and animation with understanding of the full CG pipeline.
  • Familiarity with game performance evaluation tools for profiling CPU, GPU, and memory usage on multiple target platforms.
  • Experience rigging for games or film is a plus.
  • Intermediate C++ skills with Maya and/or Unreal are a plus.
  • Strong communication and collaboration skills.
  • Ability to work in a cross-disciplinary environment and solve technical art pipeline problems.

Benefits

  • Annual base salary range of $120,000–$130,000 in Los Angeles, depending on location, qualifications, and experience.
  • Bonus eligibility as part of the total compensation package.
  • Benefits included as part of the total compensation package.
  • Remote work arrangement noted in the posting.
  • Hybrid work option indicated by the job listing.

Interested in this position?

Apply directly on the company website

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