Senior VFX Artist - Gaming

1 month, 1 week ago
Full-time
Senior
Design and User Experience
Homa

Homa

Homa is a gaming technology lab that supercharges developer fortunes by providing data-driven tools and expertise to create successful commercial hits.

Internet Software & Services
51-250
Founded 2018
$165M raised

Description

  • Create polished gameplay VFX for heroes, bosses, abilities, combat interactions, and gameplay feedback systems.
  • Design and implement visual effects for reward moments, progression systems, hero unlocks and upgrades, store interactions, and pop-ups.
  • Work directly inside Unity to implement effects and support VFX workflow and pipeline improvements.
  • Collaborate closely with Art Direction to evolve the game’s VFX style and overall visual quality.
  • Partner with developers, UI/UX, and fellow artists in a highly iterative production process.
  • Create effects that improve readability, impact, pacing, responsiveness, and player immersion.
  • Participate in collaborative reviews and feedback cycles to continually raise the quality bar across the project.
  • Contribute to the game’s visual evolution across gameplay, UI/UX, and presentation polish.

Requirements

  • Strong experience creating and implementing real-time VFX directly inside Unity.
  • Excellent understanding of animation fundamentals, including timing, spacing, readability, anticipation, and impact.
  • Experience shipping or significantly contributing to mobile games.
  • A portfolio showcasing polished gameplay VFX with strong visual clarity and game feel.
  • Experience working collaboratively with developers, designers, and artists in fast-paced production environments.
  • A proactive mindset with high ownership and strong attention to detail.
  • Comfort receiving and giving feedback in highly iterative creative environments.
  • Experience with Spine is a plus.
  • 3D skills in Blender or similar software are a plus.
  • Knowledge of mesh-based or technical VFX workflows is a plus.
  • Experience improving pipelines or exploring new VFX workflows inside Unity is a plus.
  • Experience working on RPG, action, or hero-based games is a plus.
  • Portfolio quality is critical, with preference for strong gameplay VFX experience rather than cinematic or film-oriented VFX backgrounds.
  • Ability to work within European time zones (UTC to UTC+3) is required for collaboration.

Benefits

  • Comprehensive benefits that may include insurance, meal vouchers, public transport, gym memberships, and more, depending on location.
  • Access to a private Paris HQ office in a well-located WeWork building.
  • Access to WeWork spaces throughout Europe with coworking perks and professional office environments.
  • Opportunity to work with a global team across 35+ countries in an English-speaking environment.
  • Occasional team gatherings and off-site retreats to connect, recharge, and celebrate.
  • Performance reviews every six months with clear development goals.
  • Home office setup allowance if working remotely.
  • A collaborative work culture with strong emphasis on growth and connection.

Interested in this position?

Apply directly on the company website

Apply Now

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