Wowhead Rendering Engineer

1 day, 6 hours ago
Contract
Senior
Software Development
ZAM

ZAM

ZAM is a leading Gaming Agency that builds engaged communities and provides accurate gaming information to enhance player experience.

Media
51-250
Founded 1999

Description

  • Manage development of the Wowhead Studio application for datamining creatures, characters, and other in-game assets.
  • Extract game data and assets needed to build and support Wowhead tools and services.
  • Maintain Wowhead’s WebGL model viewers, including TypeScript, C++ WebAssembly, and JavaScript Three.js implementations.
  • Support accurate and performant model viewing for World of Warcraft content, including Player Housing pages.
  • Document game data contents, formats, changes, datamining tools, and operational processes.
  • Communicate task progress, blockers, and role-related issues clearly and professionally.

Requirements

  • Hands-on experience datamining World of Warcraft and/or Diablo IV; this is not an entry-level or learn-as-you-go role.
  • Comprehensive programming experience with languages such as C++, Python, C#, TypeScript, and JavaScript.
  • Experience using debugging, reverse-engineering, and custom-built tools.
  • Ability to read and understand x86/x64 assembly language, including through tools such as IDA.
  • Strong written and verbal English communication skills.
  • Ability to collaborate remotely with stakeholders across multiple time zones.
  • Professionalism, reliability, analytical thinking, problem-solving ability, and a commitment to high-quality work.
  • Experience with Blizzard games is preferred.

Benefits

  • Full-time remote work arrangement.
  • Independent contractor opportunity.
  • Collaboration with the distributed Wowhead team.

Interested in this position?

Apply directly on the company website

Apply Now

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