Graphic Design instructor - Project Based

2 months, 3 weeks ago
Contract
Junior
Design and User Experience

iSchool / iSchool Tech

iSchool is an online coding education platform for children and teens. It offers live 1:1 coding classes and curriculum in topics like AI, data science, game development, VR/AR, app development, web development, Python, HTML/CSS, JavaScript, Scratch, and related STEM programming subjects.

Education
501-1000
Founded 2018

Description

  • Deliver structured sessions on digital design, animation, video editing, and 3D modeling fundamentals.
  • Teach students to use creative tools including Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
  • Guide students through hands-on projects such as logo design, vector illustration, short video production, and simple 3D modeling.
  • Introduce design principles such as shape composition, layout, and visual storytelling.
  • Teach students how to break complex drawings into simple geometric shapes and create visual assets.
  • Explain core 2D animation concepts, including animation basics, character joints, and shape-based animation techniques.
  • Demonstrate how animation is used in games, cartoons, and digital media.
  • Teach video editing fundamentals, including trimming clips, arranging timelines, adding text overlays, and adjusting basic audio.
  • Introduce 3D modeling concepts in Blender, including interface navigation and creation of simple low-poly models.
  • Guide students in importing assets into Unity and organizing them for basic game development workflows.
  • Mentor students during exercises and projects while encouraging creativity and experimentation.

Requirements

  • Strong understanding of digital design fundamentals, including composition, layout, and visual storytelling.
  • Practical experience with digital creative tools such as Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
  • Knowledge of vector illustration and digital design workflows.
  • Understanding of 2D animation fundamentals, including shape-based animation and character joints.
  • Basic knowledge of video editing, including timeline management, trimming clips, adding text overlays, and basic audio adjustments.
  • Familiarity with 3D modeling concepts in Blender, including creating simple low-poly models.
  • Basic understanding of render engines such as Eevee and Cycles, and exporting visual outputs.
  • Basic knowledge of game development workflows, including importing and organizing assets in Unity.
  • Ability to explain complex creative concepts in a simple and engaging way.
  • Experience guiding students through practical, project-based learning activities.
  • Strong communication, mentoring, and classroom engagement skills.

Benefits

  • Competitive salary.
  • Flexible hours.
  • Certificate of experience.
  • Team collaboration and mentorship.

Interested in this position?

Apply directly on the company website

Apply Now

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