Principal Environment Artist

13 minutes ago
Full-time
Lead
Design and User Experience
Epic Games

Epic Games

Epic Games specializes in creating engaging video games and advanced game development technology, including the widely used Unreal Engine, while fostering a collaborative and innovative environment for both its employees and the global gaming community.

Internet Software & Services
5K-10K
Founded 1991

Description

  • Create benchmark-quality environment assets, materials, modular kits, and complete scenes for Fortnite.
  • Establish and maintain environment art standards for composition, lighting, color, atmosphere, materials, visual storytelling, gameplay readability, and polish.
  • Develop scalable environment art workflows that improve quality, consistency, efficiency, and content reuse.
  • Partner with Technical Art and Engineering to build content creation pipelines and maintain documentation, best practices, workflows, and quality standards.
  • Resolve artistic and technical problems while balancing visual quality, performance, memory usage, platform requirements, and production schedules.
  • Mentor artists through technical guidance, artistic critique, workflow support, and professional development.
  • Evaluate emerging tools, technologies, and production techniques and recommend improvements.
  • Collaborate closely with Art Direction, Design, Engineering, and Production to align visuals with gameplay and production needs.

Requirements

  • Bachelor’s degree or at least 10 years of progressive professional experience creating real-time 3D environments for commercially released video games.
  • Professional experience creating production-ready environment assets, materials, modular kits, and complete real-time scenes.
  • Preferably professional experience using Unreal Engine for environment world-building, PBR materials, lighting, content implementation, and optimization.
  • Professional experience optimizing real-time environment content for performance, memory usage, visual quality, and multiple hardware platforms.
  • Professional experience with a 3D content creation application such as Maya, 3ds Max, or Blender; texture-authoring software such as Substance Painter or Substance Designer; and image-editing software such as Photoshop or equivalent tools.
  • Experience developing or improving environment art workflows, pipelines, documentation, or quality standards.
  • Experience reviewing other artists’ work and providing actionable artistic and technical feedback.
  • Experience mentoring or providing professional guidance to environment artists.
  • Portfolio demonstrating professional environment artwork, including 3D modeling, materials, composition, lighting, world-building, and completed real-time environments.
  • Strong written and verbal communication skills and experience collaborating with multidisciplinary development teams.
  • Preferred: Experience developing large-scale worlds for a AAA, multiplayer, or continuously updated game.
  • Preferred: Experience with procedural environment creation, advanced material systems, shader workflows, terrain systems, or environment art tools.
  • Preferred: Experience establishing visual benchmarks and discipline-wide quality standards.
  • Preferred: Experience collaborating with external development partners or reviewing externally produced environment artwork.
  • Preferred: Experience delivering environment content across multiple platforms with different performance and memory constraints.

Benefits

  • 100% employer-paid medical, dental, vision HRA, long-term disability, life insurance, and dependent coverage.
  • 401(k) with competitive company match.
  • Free therapy and coaching through Modern Health for employees and dependents.
  • Unlimited PTO and sick time.
  • Company-wide paid breaks and employee events throughout the year.
  • Paid sabbatical after 7 years of employment.

Interested in this position?

Apply directly on the company website

Apply Now

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