Gameplay Engineer

20 hours, 20 minutes ago
Remote
Full-time
Junior
Software Development
Blueprint Technologies

Blueprint Technologies

Blueprint Technologies specializes in delivering tailored business management and IT solutions that optimize cloud spending, enhance productivity, and drive innovation across various industries, including manufacturing, retail, finance, and healthcare.

Internet Software & Services
251-1K
Founded 2013

Description

  • Design, develop, and implement polished gameplay content that demonstrates platform capabilities and new features.
  • Create example projects such as mini-games, custom gameplay scenarios, and interactive environments to showcase best practices.
  • Develop and maintain scripts, configuration files, and content definitions to support custom gameplay systems.
  • Translate complex technical or platform requirements into clear, working gameplay examples.
  • Contribute to technical documentation, tutorials, and internal guidance that support external creators.
  • Collaborate with engineers, designers, and stakeholders to validate and refine gameplay experiences.
  • Analyze gameplay behavior and technical performance to ensure quality, stability, and usability.
  • Follow iterative and agile development processes while adapting quickly to evolving requirements.
  • Ensure code, content, and tools meet quality, security, and compliance standards.

Requirements

  • Bachelor’s degree in computer science, computer engineering, or a related technical field.
  • 2–4 years of professional or equivalent hands-on experience in game or gameplay development.
  • Demonstrated experience building game content, mods, add-ons, or extensions for moddable game platforms.
  • Strong scripting experience, preferably in TypeScript or JavaScript, particularly in gameplay or content systems.
  • Hands-on experience with gameplay logic, entity/item definitions, configuration files, and scripting APIs.
  • Experience designing, developing, and delivering projects from concept through completion.
  • Familiarity with iterative and agile development methodologies.
  • Ability to analyze complex requirements and translate them into clear, functional gameplay solutions.
  • Direct experience creating content for Minecraft-style platforms, including Bedrock-style scripting, behavior packs, resource packs, or similar systems (preferred).
  • A portfolio showcasing playable game content such as mini-games, custom maps, add-ons, or marketplace-ready submissions (preferred).
  • Strong understanding of gameplay design principles and player experience (preferred).
  • Experience writing clear technical documentation, tutorials, or walkthroughs for developers (preferred).
  • Familiarity with version control systems and collaborative development workflows (preferred).
  • Ability to create demo videos or visual walkthroughs explaining gameplay mechanics or technical concepts (preferred).

Benefits

  • 100% remote work.
  • Medical, dental, and vision coverage.
  • Flexible Spending Account.
  • 401(k) program.
  • Competitive PTO offerings.
  • Parental leave.
  • Opportunities for professional growth and development.
  • Hourly salary range of $40.72–$45.53 USD for Washington State candidates.

Interested in this position?

Apply directly on the company website

Apply Now

Similar Roles

Gameplay Engineer

ONLY [オンリー] Textiles, Apparel & Luxury Goods

Blueprint is hiring a remote gameplay/content developer to support a creator-focused game development platform by producing example content, tooling, and documentation that help external developers build custom experiences.

Agile Game Development JavaScript TypeScript
17 hours, 20 minutes ago

Senior Programmer - Animation Specialist (Remote within the UK)

nDreams 51-250 Internet Software & Services

nDreams is hiring a Senior Programmer, Animation to lead the development of character animation technology for VR games, combining hands-on engineering with cross-team collaboration to deliver high-quality, performant character systems.

C++ Unreal Engine
20 hours, 5 minutes ago

Senior Rendering Engineer

Skydance 251-1K Media

Skydance Games, a division of Paramount, is hiring a Senior Rendering Engineer to support a new game project by leading the graphics and visual presentation work for the title.

C++
20 hours, 35 minutes ago

Senior Manager, Software Engineering (Carbon - Game Development)

Anduril Industries 1K-5K Aerospace & Defense

Anduril Industries is hiring an engineering leader to guide its Carbon team in building the custom game engine and visualization platform that powers mission-critical defense simulations and real-time command-and-control experiences.

C++ Linux
1 day, 8 hours ago

You're on a roll! Sign up now to keep applying.

Sign Up

Already have an account? Log in

Used by 14,729+ remote workers