Staff Software Engineer - Robotic Simulation

2 hours, 19 minutes ago
Full-time
Lead
Artificial Intelligence and Machine Learning
Apptronik

Apptronik

Apptronik develops versatile humanoid robots to tackle tasks humans prefer not to do, aiming to reshape existence and enhance universal quality of life.

Aerospace & Defense
51-250
Founded 2015
$23M raised

Description

  • Own the technical roadmap and architecture for the core simulation platform.
  • Build and maintain high-performance digital twins for RL, VLA training, controls validation, and CI/CD integration testing.
  • Design and scale cloud-native simulation pipelines for massively parallel workloads.
  • Develop distributed simulation systems that parallelize physics and rendering for rapid policy iteration.
  • Improve sim-to-real transfer by developing advanced contact models and actuator dynamics.
  • Lead the creation of sensor-realistic environments for camera, LiDAR, and depth-based perception testing.
  • Build dynamic and diverse simulated worlds that strengthen robot vision and perception capabilities.
  • Serve as the technical authority on simulation across Control and AI research teams.
  • Collaborate cross-functionally to anticipate future simulation needs and drive tool evolution.

Requirements

  • Excellent C++ and Python programming skills.
  • Experience with software development best practices, including CI/CD, automated testing, and code quality standards.
  • Technical leadership experience in robotic simulation, including roadmap definition and cross-functional collaboration.
  • Understanding of robotics concepts such as kinematics, dynamics, controls, path planning, and system identification.
  • Experience with modern robotic simulators such as IsaacLab and MuJoCo.
  • Understanding of reinforcement learning and VLA models, with preferred experience in research or production environments.
  • Experience architecting and managing large-scale training workloads on cloud platforms such as AWS, GCP, or Azure.
  • Experience deploying parallel simulations with distributed computing frameworks such as Ray or Kubernetes.
  • Familiarity with game engines such as Unity or Unreal.
  • MS or PhD in Computer Science, Robotics, Electrical Engineering, or a related field.
  • 8+ years of experience in robotic simulation, or 5+ years with a graduate degree, in high-performance, contact-rich, dynamic environments.

Interested in this position?

Apply directly on the company website

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