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Homa is seeking a Product Manager (Live Ops) to drive the long-term performance of its top-grossing mobile game All in Hole through live content, retention, engagement, and monetization initiatives.
Homa is hiring a Senior Game Designer - Combat to own and evolve the combat systems for a character-collection mobile game, driving player engagement, roster strategy, and long-term game depth.
Senior Spine Animator at Homa responsible for creating and implementing high-quality 2D Spine and Unity animations to define the game's motion identity and enhance gameplay clarity across live mobile titles.
As a 2D Artist at Homa, you will shape the visual identity of All in Hole by creating diverse game visuals and collaborating with multidisciplinary teams to deliver engaging, consistent assets that support gameplay and player experience.
Creative Producer at Homa responsible for owning the end-to-end creative vision and production for mobile game marketing, delivering high-quality playables, video, and static creatives to support game launches and growth.
Homa is seeking a Senior Technical Product Manager to drive the core technical roadmap and foundational player systems behind All in Hole, with a focus on scalability, performance, and faster feature delivery.